-impi-
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (194 matches).
Compared with 2,012 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 9% of rounds and so clearly below the average (10%).
Clutch
Average13% of 1v2s won and so clearly below the average (21%).
Weapons and aim
Average44% headshots and so well below the average (51%).
Impact
WeaknessExactly 2 kills in 12.0% of rounds and so clearly below the average (13.3%).
Utility and deaths
Average0.57 enemies flashed per round and so well above the average (0.30).
Progress
One value per month, dashed line is the level 10 · 2,250-2,499 ELO averageAug to Oct 2026 compared with Jul 2026.
Kills per round (K/R)
Best month: October 2026 with 0.72. Last 3 months: 0.69 (at the start 0.66). Slightly below the average (0.73).
Rating, 1.00 is an average match
Best month: October 2026 with 1.00. Last 3 months: 0.97 (at the start 0.93). Clearly below the average (1.02).
Damage per round (ADR)
Best month: October 2026 with 82.7. Last 3 months: 80.9 (at the start 75.4). Just above the average (80.0).
Share of headshot kills
Best month: October 2026 with 49%. Last 3 months: 44% (at the start 41%). Well below the average (51%).
Matches won (win rate)
Best month: July 2026 with 62%. Last 3 months: 53% (at the start 62%). Clearly above the average (49%).
Best month: October 2026 with 2,406. Last 3 months: 2,406 (at the start 2,148).
Rounds with first kill
Best month: August 2026 with 10%.
1v1 clutches won
Best month: September 2026 with 42%.
Patterns
From the last 252 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
-impi- loses the most ELO on Ancient: −91 ELO, 51% win rate
Records and milestones
from recorded matches- Longest win streak: 8 wins in a row · Anubis
- Most kills in a match: 35 · Dust 2
- Highest rating in a match: 1.96 · Nuke
Maps in detail
from the last 252 matchesCompared with players on the same level who have at least 15 matches on the map.
How -impi- plays
Across 252 matches -impi- averages K/R 0.68, ADR 80.1 and a rating of 0.96. Biggest strength: Utility damage per round at 5.4, better than 81% of level 10 · 2,250-2,499 ELO players. Most room to improve: Rating at 0.96, better than only 18% of level 10 · 2,250-2,499 ELO players. Averages 15.0 kills per match with 44% headshots. The strongest map is Dust 2 with a 64% win rate in 72 matches. In 80 of 252 matches the rating was 1.10 or higher (32%), in 117 it was below 0.90. In 194 matches with detailed stats: 27 4Ks and 2 aces. Best month by rating: October 2026 at 1.00. -impi- loses the most ELO on Ancient (−91 ELO, win rate 51%). Things go best on Nuke (+79 ELO, win rate 42%). Match no. 2 of the day goes best: 61% win rate, −17 ELO. Improved over the last three months: ADR +5.5, Headshots +3 pp, ELO +258. Got weaker: Win rate −9 pp. Unchanged in recent months: K/R at 0.69, Rating at 0.97. Last 30 days: 75 matches, win rate 57%, net ELO −8.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.