-hronixx
How does -hronixx play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (70 matches).
Compared with 2,181 players in this group, each player over up to their last 100 matches.
Opening
Average59% of opening duels won and so well above the average (51%).
Clutch
Strength48% of 1v1s won and so clearly above the average (39%).
Weapons and aim
Average1.14 K/D and so clearly above the average (1.03).
Impact
AverageExactly 2 kills in 15.6% of rounds and so well above the average (13.4%).
Utility and deaths
Average1.9 utility damage per round and so well below the average (4.3).
Progress
One value per month, dashed line is the level 10 · 2,001-2,249 ELO averageSep to Nov 2026 compared with May to Aug 2026.
Kills per round (K/R)
Best month: November 2026 with 0.81. Last 3 months: 0.80 (at the start 0.70). Clearly above the average (0.74).
Rating, 1.00 is an average match
Best month: October 2026 with 1.14. Last 3 months: 1.13 (at the start 1.02). Clearly above the average (1.03).
Damage per round (ADR)
Best month: November 2026 with 83.8. Last 3 months: 82.6 (at the start 73.1). Just above the average (80.7).
Share of headshot kills
Best month: May 2026 with 64%. Last 3 months: 48% (at the start 55%). Just below the average (49%).
Matches won (win rate)
Best month: November 2026 with 64%. Last 3 months: 54% (at the start 32%). Clearly above the average (50%).
Best month: November 2026 with 2,058. Last 3 months: 2,152 (at the start 1,874).
Rounds with first kill
Best month: November 2026 with 10%.
1v1 clutches won
Best month: November 2026 with 57%.
Patterns
From the last 101 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
-hronixx loses the most ELO on Anubis: −24 ELO, 55% win rate
Records and milestones
from recorded matches- Recorded match no. 100 · Mirage
- Most kills in a match: 33 · Dust 2
- Highest rating in a match: 1.91 · Anubis
- Reached level 10 · Mirage
- Longest win streak: 4 wins in a row · Mirage
Maps in detail
from the last 101 matchesCompared with players on the same level who have at least 15 matches on the map.
How -hronixx plays
Across 101 matches -hronixx averages K/R 0.77 and ADR 79.7; the rating across the 70 rated matches is 1.12. Biggest strength: Opening duels won at 59%, better than 95% of level 10 · 2,001-2,249 ELO players. Most room to improve: Utility damage per round at 1.9, better than only 3% of level 10 · 2,001-2,249 ELO players. Averages 17.1 kills per match with 50% headshots. The strongest map is Mirage with a 59% win rate in 34 matches. In 35 of 70 matches the rating was 1.10 or higher (50%), in 14 it was below 0.90. In 70 matches with detailed stats: 10 4Ks and 2 aces. Best month by rating: October 2026 at 1.14. -hronixx loses the most ELO on Anubis (−24 ELO, win rate 55%). Things go best on Mirage (+51 ELO, win rate 59%). Improved over the last three months: K/R +0.10, Rating +0.11, ADR +9.5, Win rate +22 pp, ELO +278. Got weaker: Headshots −7 pp. Last 30 days: 29 matches, win rate 62%, net ELO +1.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.