-hesoyam0

Russia
On FACEIT since 2025 97 matches tracked 40 matches in 30 days
Last updated:

How does -hesoyam0 play?

Rating 1.01 K/R 0.72 ADR 76.5 from 97 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
right on the average
1.01
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.39 ConsistencyShare of matches with a rating of 0.90 or higher. 52%
Rating distribution from 97 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 19% good 1.10 to 1.29 12% normal 0.90 to 1.09 18% weak 0.75 to 0.89 24% very weak below 0.75 25%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 8 average.
AWPer
better than most on level 8 about average weaker than most
Level 8

Compared with 1,613 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

47% of opening duels won and so clearly below the average (51%).

Rounds with first kill 9%−1 pp · Ø 10% better than 34%
Opening duels won 47%−4 pp · Ø 51% better than 23%

Clutch

Average
Last one alive

2.1 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 34%−5 pp · Ø 39% better than 32%
Clutch 1v2 won 19%−3 pp · Ø 22% better than 35%
Clutch kills per match 2.1+0.4 · Ø 1.7 better than 86%

Weapons and aim

Average
Where do the kills come from?

40% headshots and so well below the average (48%).

Headshot rate 40%−8 pp · Ø 48% better than 14%
AWP share of kills 23%+12 pp · Ø 11% better than 89%
K/D 1.03+0.02 · Ø 1.01 better than 62%
Pistol kills per match 3.1
Knife kills 6 in 97 matches

Impact

Average
Damage and big rounds

2.0 MVPs per match and so well below the average (2.3).

2K rounds 13.7%+0.4 pp · Ø 13.3% better than 64%
3K rounds 3.5%−0.4 pp · Ø 3.9% better than 31%
MVPs per match 2.0−0.3 · Ø 2.3 better than 22%
4Ks and aces 15x 4K, 0 aces in 97 matches

Utility and deaths

Average
Nades, flashes and deaths

0.54 enemies flashed per round and so well above the average (0.27).

Utility hit rate 34%−1 pp · Ø 35% better than 43%
Utility damage per round 3.7−0.5 · Ø 4.2 better than 41%
Enemies flashed per round 0.54+0.27 · Ø 0.27 better than 95%
Deaths per round 70%−2 pp · Ø 72% better than 79%

Progress

One value per month, dashed line is the level 8 average
Whether -hesoyam0 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 97 matches, all from the last 3 months.

Kills per round (K/R)

0.70
SepOctNov

Best month: September 2026 with 0.73.

Patterns

From the last 97 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −106 ELO
34 matches · 47% win rate
From match 5 of the day −57 ELO
23 matches · 43% win rate

-hesoyam0 loses the most ELO on Mirage: −106 ELO, 47% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 5 wins in a row · Dust 2
  2. Highest rating in a match: 2.32 · Mirage
  3. Most kills in a match: 36 · Dust 2

Maps in detail

from the last 97 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage34
47% better than 34%
0.73 right on the average
75.6 better than 27%
1.01 right on the average
52% of 152 duels better than 59%
32% of 22 situations better than 33%
Dust 220
75% better than 99%
0.79 better than 79%
80.9 better than 56%
1.14 better than 86%
49% of 89 duels better than 41%
33% of 15 situations better than 38%
Ancient16
44% better than 24%
0.63 better than 9%
72.3 better than 11%
0.87 better than 10%
40% of 68 duels better than 5%
31% of 16 situations better than 35%
Anubis14
50% -
0.73 -
80.8 -
1.02-
45% of 44 duels -
13% of 8 situations -
Inferno6
67% -
0.71 -
78.1 -
1.00-
47% of 15 duels -
40% of 5 situations -
Cache4
75% -
0.84 -
78.5 -
1.21-
43% of 14 duels -
71% of 7 situations -
Nuke3
67% -
0.55 -
63.6 -
0.78-
33% of 18 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How -hesoyam0 plays

Across 97 matches -hesoyam0 averages K/R 0.72, ADR 76.5 and a rating of 1.01. Biggest strength: Deaths per round at just 70% (lower is better), better than 79% of level 8 players. Most room to improve: Headshot rate at 40%, better than only 14% of level 8 players. Averages 15.7 kills per match with 40% headshots. The strongest map is Dust 2 with a 75% win rate in 20 matches. In 33 of 97 matches the rating was 1.10 or higher (34%), in 47 it was below 0.90. In 97 matches with detailed stats: 15 4Ks and 0 aces. Best month by rating: September 2026 at 1.04. -hesoyam0 loses the most ELO on Mirage (−106 ELO, win rate 47%). Things go best in match 1 of the day (+32 ELO, win rate 68%). Match no. 1 of the day goes best: 68% win rate, +32 ELO. Last 30 days: 40 matches, win rate 58%, net ELO +6.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.