-hAlsi7331

Russia
On FACEIT since 2020 311 matches tracked 92 matches in 30 days
ELO ▲ 284
3,458
30-day peak: 3,512
Rank EU ▲ 3,583 places
#1,473
Russia #405 in Russia
30 days · prev. #5,056 · best #1,427
Last updated:

How does -hAlsi7331 play?

Rating 1.16 K/R 0.81 ADR 89.4 from 311 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 81%
1.16
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 77%
Rating distribution from 311 matches
outstanding 1.80 and up 6% strong 1.30 to 1.79 25% good 1.10 to 1.29 23% normal 0.90 to 1.09 23% weak 0.75 to 0.89 13% very weak below 0.75 10%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 3,000-3,499 ELO average. More damage per round than the level 10 · 3,000-3,499 ELO average.
ClutcherDamage
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (263 matches).

3,000-3,499 ELO

Compared with 7,458 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

59% of opening duels won and so well above the average (52%).

Rounds with first kill 11%0 pp · Ø 11% right on the average
Opening duels won 59%+7 pp · Ø 52% better than 90%

Clutch

Strength
Last one alive

2.4 clutch kills per match and so well above the average (1.6).

Clutch 1v1 won 44%+4 pp · Ø 40% better than 75%
Clutch 1v2 won 26%+5 pp · Ø 21% better than 76%
Clutch kills per match 2.4+0.8 · Ø 1.6 better than 97%

Weapons and aim

Average
Where do the kills come from?

1.22 K/D and so clearly above the average (1.05).

Headshot rate 51%−2 pp · Ø 53% better than 38%
AWP share of kills 9%−3 pp · Ø 12% better than 51%
K/D 1.22+0.17 · Ø 1.05 better than 85%
Pistol kills per match 3.4
Zeus kills1 in 311 matches
Knife kills 10 in 311 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 14.8% of rounds and so clearly above the average (13.4%).

2K rounds 14.8%+1.4 pp · Ø 13.4% better than 72%
3K rounds 4.8%+0.6 pp · Ø 4.2% better than 69%
MVPs per match 2.5+0.2 · Ø 2.3 better than 58%
4Ks and aces 58x 4K, 4 aces in 263 matches

Utility and deaths

Average
Nades, flashes and deaths

0.51 enemies flashed per round and so well above the average (0.32).

Utility hit rate 31%−3 pp · Ø 34% better than 29%
Utility damage per round 4.0+0.1 · Ø 3.9 better than 56%
Enemies flashed per round 0.51+0.19 · Ø 0.32 better than 92%
Deaths per round 66%−5 pp · Ø 71% better than 90%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
▲ Improved
ELO +383
= Stayed the same
K/R at 0.82, Rating at 1.17, ADR at 90.6, Headshots at 51%, Win rate at 57%
▼ Got worse
Nothing clear

Sep to Nov 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.83
JunJulAugSepOctNov

Best month: November 2026 with 0.83. Last 3 months: 0.82 (at the start 0.79). Clearly above the average (0.74).

Patterns

From the last 311 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 4 of the day −190 ELO
38 matches · 39% win rate
On Anubis −125 ELO
47 matches · 49% win rate
On Wednesdays −110 ELO, win rate 33%

-hAlsi7331 loses the most ELO in match 4 of the day: −190 ELO, 39% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 8 wins in a row · Mirage
  2. Highest rating in a match: 2.29 · Mirage
  3. Recorded match no. 250 · Ancient
  4. Most kills in a match: 51 · Inferno

Maps in detail

from the last 311 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage129
65% better than 88%
0.84 better than 82%
93.4 better than 91%
1.19 better than 84%
59% of 600 duels better than 84%
43% of 109 situations better than 64%
Dust 276
53% better than 43%
0.79 better than 65%
86.8 better than 72%
1.15 better than 72%
57% of 296 duels better than 73%
47% of 51 situations better than 72%
Anubis47
49% better than 28%
0.72 better than 34%
80.9 better than 46%
1.03 better than 39%
56% of 165 duels better than 70%
40% of 30 situations better than 54%
Ancient25
56% better than 53%
0.79 better than 66%
86.1 better than 69%
1.13 better than 72%
57% of 107 duels better than 76%
61% of 18 situations better than 93%
Inferno14
43% -
0.87 -
93.2 -
1.30-
64% of 67 duels -
36% of 11 situations -
Cache10
60% -
0.97 -
110.4 -
1.35-
67% of 39 duels -
57% of 14 situations -
Nuke8
25% -
0.73 -
79.3 -
0.99-
60% of 35 duels -
0% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How -hAlsi7331 plays

Across 311 matches -hAlsi7331 averages K/R 0.81, ADR 89.4 and a rating of 1.16. Biggest strength: Opening duels won at 59%, better than 90% of level 10 · 3,000-3,499 ELO players. Averages 17.5 kills per match with 51% headshots. The strongest map is Mirage with a 65% win rate in 129 matches. In 168 of 311 matches the rating was 1.10 or higher (54%), in 72 it was below 0.90. In 263 matches with detailed stats: 58 4Ks and 4 aces. Best month by rating: November 2026 at 1.25. -hAlsi7331 loses the most ELO in match 4 of the day (−190 ELO, win rate 39%). Things go best from match 5 of the day (+128 ELO, win rate 62%). Match no. 3 of the day goes best: 71% win rate, +44 ELO. Improved over the last three months: ELO +383. Unchanged in recent months: K/R at 0.82, Rating at 1.17, ADR at 90.6, Headshots at 51%, Win rate at 57%. Last 30 days: 92 matches, win rate 62%, net ELO +328.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.