-getboris-
Name history of -getboris-
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does -getboris- play?
Compared with 798 players in this group, each player over up to their last 100 matches.
Opening
Weakness40% of opening duels won and so well below the average (49%).
Clutch
Average11% of 1v2s won and so well below the average (21%).
Weapons and aim
Average0.82 K/D and so clearly below the average (0.96).
Impact
WeaknessExactly 3 kills in 2.4% of rounds and so well below the average (3.7%).
Utility and deaths
Average6.0 utility damage per round and so well above the average (3.7).
Progress
One value per month, dashed line is the level 4 averageSep to Nov 2026 compared with Aug 2026.
Kills per round (K/R)
Best month: October 2026 with 0.78. Last 3 months: 0.64 (at the start 0.58). Clearly below the average (0.70).
Rating, 1.00 is an average match
Best month: October 2026 with 1.09. Last 3 months: 0.89 (at the start 0.81). Clearly below the average (0.97).
Damage per round (ADR)
Best month: October 2026 with 80.0. Last 3 months: 71.6 (at the start 66.1). Clearly below the average (77.3).
Share of headshot kills
Best month: November 2026 with 50%. Last 3 months: 41% (at the start 38%). Slightly below the average (43%).
Matches won (win rate)
Best month: October 2026 with 58%. Last 3 months: 56% (at the start 44%). Clearly above the average (51%).
Best month: October 2026 with 1,004. Last 3 months: 855 (at the start 681).
Rounds with first kill
Best month: October 2026 with 11%. Last 3 months: 7% (at the start 5%). Well below the average (10%).
1v1 clutches won
Best month: October 2026 with 53%. Last 3 months: 38% (at the start 33%). Right on the average (38%).
Patterns
From the last 106 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
-getboris- loses the most ELO in match 2 of the day: −28 ELO, 43% win rate
Records and milestones
from recorded matches- Most kills in a match: 38 · Dust 2
- Longest win streak: 5 wins in a row · Ancient
- Highest rating in a match: 2.09 · Anubis
Maps in detail
from the last 106 matchesCompared with players on the same level who have at least 15 matches on the map.
How -getboris- plays
Across 106 matches -getboris- averages K/R 0.61, ADR 68.4 and a rating of 0.84. Biggest strength: Utility damage per round at 6.0, better than 89% of level 4 players. Most room to improve: Opening duels won at 40%, better than only 3% of level 4 players. Averages 13.2 kills per match with 39% headshots. The strongest map is Anubis with a 58% win rate in 19 matches. In 23 of 106 matches the rating was 1.10 or higher (22%), in 63 it was below 0.90. In 106 matches with detailed stats: 11 4Ks and 2 aces. Best month by rating: October 2026 at 1.09. -getboris- loses the most ELO in match 2 of the day (−28 ELO, win rate 43%). Things go best from match 5 of the day (+57 ELO, win rate 55%). From match no. 5 of the day on, things go best: 55% win rate, +57 ELO. Improved over the last three months: K/R +0.06, Rating +0.08, ADR +5.5, Headshots +3 pp, Win rate +12 pp, ELO +174, First kills +2 pp, Clutch 1v1 +5 pp. Last 30 days: 25 matches, win rate 56%, net ELO −29.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 4): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.