-gen1us
Name history of -gen1us
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (245 matches).
Compared with 1,906 players in this group, each player over up to their last 100 matches.
Opening
Average58% of opening duels won and so well above the average (51%).
Clutch
Strength2.3 clutch kills per match and so well above the average (1.7).
Weapons and aim
Average40% headshots and so well below the average (48%).
Impact
AverageExactly 2 kills in 14.0% of rounds and so slightly above the average (13.4%).
Utility and deaths
AverageDied in 66% of rounds and so well below the average (72%). Lower is better.
Progress
One value per month, dashed line is the level 9 averageSep to Nov 2026 compared with Jun to Aug 2026.
Kills per round (K/R)
Best month: September 2026 with 0.80. Last 3 months: 0.77 (at the start 0.72). Slightly above the average (0.74).
Rating, 1.00 is an average match
Best month: September 2026 with 1.17. Last 3 months: 1.10 (at the start 1.02). Clearly above the average (1.03).
Damage per round (ADR)
Best month: September 2026 with 89.5. Last 3 months: 83.3 (at the start 80.7). Slightly above the average (80.6).
Share of headshot kills
Best month: June 2026 with 46%. Last 3 months: 39% (at the start 43%). Well below the average (48%).
Matches won (win rate)
Best month: August 2026 with 50%. Last 3 months: 45% (at the start 49%). Well below the average (52%).
Best month: October 2026 with 2,514. Last 3 months: 1,922 (at the start 2,323).
Rounds with first kill
Best month: October 2026 with 12%.
1v1 clutches won
Best month: October 2026 with 54%.
Patterns
From the last 266 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
-gen1us loses the most ELO on Anubis: −41 ELO, 41% win rate
Records and milestones
from recorded matches- Recorded match no. 250 · Ancient
- Highest rating in a match: 2.11 · Anubis
- Longest win streak: 8 wins in a row · Dust 2
- Most kills in a match: 40 · Dust 2
Maps in detail
from the last 266 matchesCompared with players on the same level who have at least 15 matches on the map.
How -gen1us plays
Across 266 matches -gen1us averages K/R 0.76, ADR 82.9 and a rating of 1.09. Biggest strength: Deaths per round at just 66% (lower is better), better than 98% of level 9 players. Most room to improve: Headshot rate at 40%, better than only 11% of level 9 players. Averages 16.7 kills per match with 40% headshots. The strongest map is Mirage with a 64% win rate in 11 matches. In 129 of 266 matches the rating was 1.10 or higher (48%), in 75 it was below 0.90. In 245 matches with detailed stats: 36 4Ks and 6 aces. Best month by rating: September 2026 at 1.17. -gen1us loses the most ELO on Anubis (−41 ELO, win rate 41%). Things go best on Ancient (+80 ELO, win rate 48%). Match no. 2 of the day goes best: 52% win rate, −27 ELO. Improved over the last three months: K/R +0.05, Rating +0.08. Got weaker: Headshots −4 pp, Win rate −4 pp, ELO −401. Unchanged in recent months: ADR at 83.3. Last 30 days: 148 matches, win rate 43%, net ELO +17.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.