-gLusha-
How does -gLusha- play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (179 matches).
Compared with 1,231 players in this group, each player over up to their last 100 matches.
Opening
WeaknessFirst kill in 7% of rounds and so well below the average (10%).
Clutch
Weakness29% of 1v1s won and so well below the average (39%).
Weapons and aim
Average0.85 K/D and so clearly below the average (0.99).
Impact
WeaknessExactly 2 kills in 9.5% of rounds and so well below the average (13.1%).
Utility and deaths
StrengthDied in 69% of rounds and so well below the average (73%). Lower is better.
Progress
One value per month, dashed line is the level 6 averageSep to Nov 2026 compared with Jun to Aug 2026.
Kills per round (K/R)
Best month: July 2026 with 0.67. Last 3 months: 0.56 (at the start 0.62). Well below the average (0.72).
Rating, 1.00 is an average match
Best month: July 2026 with 0.98. Last 3 months: 0.82 (at the start 0.90). Well below the average (1.00).
Damage per round (ADR)
Best month: June 2026 with 69.6. Last 3 months: 63.0 (at the start 65.0). Well below the average (78.9).
Share of headshot kills
Best month: September 2026 with 46%. Last 3 months: 46% (at the start 39%). Just above the average (45%).
Matches won (win rate)
Best month: October 2026 with 58%. Last 3 months: 49% (at the start 41%). Right on the average (49%).
Best month: November 2026 with 1,458. Last 3 months: 1,279 (at the start 1,104).
Rounds with first kill
Best month: August 2026 with 8%.
1v1 clutches won
Best month: August 2026 with 44%.
Patterns
From the last 236 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
-gLusha- loses the most ELO on Dust 2: −78 ELO, 52% win rate
Records and milestones
from recorded matches- Longest win streak: 7 wins in a row · Dust 2
- Highest rating in a match: 1.66 · Dust 2
- Most kills in a match: 40 · Dust 2
Maps in detail
from the last 236 matchesCompared with players on the same level who have at least 15 matches on the map.
How -gLusha- plays
Across 236 matches -gLusha- averages K/R 0.58, ADR 63.8 and a rating of 0.85. Biggest strength: Deaths per round at just 69% (lower is better), better than 90% of level 6 players. Most room to improve: Damage per round (ADR) at 63.8, better than only 1% of level 6 players. Averages 13.0 kills per match with 43% headshots. The strongest map is Dust 2 with a 52% win rate in 54 matches. In 47 of 236 matches the rating was 1.10 or higher (20%), in 139 it was below 0.90. In 179 matches with detailed stats: 7 4Ks and 0 aces. Best month by rating: July 2026 at 0.98. -gLusha- loses the most ELO on Dust 2 (−78 ELO, win rate 52%). Things go best in match 4 of the day (+30 ELO, win rate 55%). Match no. 4 of the day goes best: 55% win rate, +30 ELO. Improved over the last three months: Headshots +7 pp, Win rate +8 pp, ELO +175. Got weaker: K/R −0.06, Rating −0.08. Unchanged in recent months: ADR at 63.0. Last 30 days: 61 matches, win rate 51%, net ELO −21.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 6): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.