-festeR
How does -festeR play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (87 matches).
Compared with 1,862 players in this group, each player over up to their last 100 matches.
Opening
Average44% of opening duels won and so well below the average (51%).
Clutch
Average45% of 1v1s won and so clearly above the average (39%).
Weapons and aim
Weakness0.88 K/D and so clearly below the average (1.02).
Impact
WeaknessExactly 2 kills in 10.3% of rounds and so well below the average (13.3%).
Utility and deaths
Average6.8 utility damage per round and so well above the average (4.2).
Progress
One value per month, dashed line is the level 10 · 2,001-2,249 ELO averageAug to Oct 2026 compared with May to Jul 2026.
Kills per round (K/R)
Best month: May 2026 with 0.67. Last 3 months: 0.64 (at the start 0.65). Clearly below the average (0.73).
Rating, 1.00 is an average match
Best month: June 2026 with 0.93. Last 3 months: 0.89 (at the start 0.92). Well below the average (1.02).
Damage per round (ADR)
Best month: May 2026 with 77.8. Last 3 months: 75.4 (at the start 75.3). Slightly below the average (80.2).
Share of headshot kills
Best month: May 2026 with 48%. Last 3 months: 44% (at the start 47%). Well below the average (50%).
Matches won (win rate)
Best month: May 2026 with 56%. Last 3 months: 54% (at the start 45%). Clearly above the average (49%).
Best month: August 2026 with 2,120. Last 3 months: 2,120 (at the start 1,979).
Rounds with first kill
Best month: October 2026 with 11%.
1v1 clutches won
Best month: August 2026 with 46%.
Patterns
From the last 129 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
-festeR loses the most ELO from match 5 of the day: ±0 ELO, 45% win rate
Records and milestones
from recorded matches- Longest win streak: 7 wins in a row · Anubis
- Highest rating in a match: 1.66 · Dust 2
- Most kills in a match: 32 · Cache
Maps in detail
from the last 129 matchesCompared with players on the same level who have at least 15 matches on the map.
How -festeR plays
Across 129 matches -festeR averages K/R 0.65 and ADR 75.3; the rating across the 108 rated matches is 0.90. Biggest strength: Utility damage per round at 6.8, better than 94% of level 10 · 2,001-2,249 ELO players. Most room to improve: Rating at 0.90, better than only 6% of level 10 · 2,001-2,249 ELO players. Averages 14.0 kills per match with 45% headshots. The strongest map is Nuke with a 64% win rate in 14 matches. In 29 of 108 matches the rating was 1.10 or higher (27%), in 53 it was below 0.90. In 87 matches with detailed stats: 8 4Ks and 0 aces. Best month by rating: June 2026 at 0.93. -festeR loses the most ELO from match 5 of the day (±0 ELO, win rate 45%). Things go best on Anubis (+56 ELO, win rate 52%). Improved over the last three months: Win rate +9 pp, ELO +141. Got weaker: Headshots −3 pp. Unchanged in recent months: K/R at 0.64, Rating at 0.89, ADR at 75.4. Last 30 days: 10 matches, win rate 40%, net ELO ±0.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.