-fancyyyyy

Latvia
On FACEIT since 2022 99 matches tracked 65 matches in 30 days
ELO ▲ 132
2,058
30-day peak: 2,183
Rank EU
#217,047
Latvia #1,573 in Latvia
Last updated:

How does -fancyyyyy play?

Rating 1.00 K/R 0.72 ADR 81.0 from 99 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 39%
1.00
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 60%
Rating distribution from 99 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 16% good 1.10 to 1.29 21% normal 0.90 to 1.09 21% weak 0.75 to 0.89 17% very weak below 0.75 23%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (92 matches).

2,001-2,249 ELO

Compared with 2,179 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

First kill in 7% of rounds and so well below the average (10%).

Rounds with first kill 7%−3 pp · Ø 10% better than 7%
Opening duels won 47%−4 pp · Ø 51% better than 19%

Clutch

Average
Last one alive

1.4 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 36%−3 pp · Ø 39% better than 39%
Clutch 1v2 won 19%−3 pp · Ø 22% better than 34%
Clutch kills per match 1.4−0.3 · Ø 1.7 better than 27%

Weapons and aim

Average
Where do the kills come from?

53% headshots and so clearly above the average (49%).

Headshot rate 53%+4 pp · Ø 49% better than 74%
AWP share of kills 6%−5 pp · Ø 11% better than 34%
K/D 1.01−0.02 · Ø 1.03 better than 45%
Pistol kills per match 2.7

Impact

Weakness
Damage and big rounds

1.8 MVPs per match and so well below the average (2.3).

2K rounds 13.8%+0.4 pp · Ø 13.4% better than 60%
3K rounds 3.2%−0.9 pp · Ø 4.1% better than 15%
MVPs per match 1.8−0.5 · Ø 2.3 better than 6%
4Ks and aces 11x 4K, 1 ace in 92 matches

Utility and deaths

Average
Nades, flashes and deaths

0.43 enemies flashed per round and so well above the average (0.29).

Utility hit rate 35%−1 pp · Ø 36% better than 51%
Utility damage per round 5.2+0.9 · Ø 4.3 better than 78%
Enemies flashed per round 0.43+0.14 · Ø 0.29 better than 85%
Deaths per round 71%−1 pp · Ø 72% better than 61%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Win rate +3 pp, ELO +714
= Stayed the same
Nothing clear
▼ Got worse
K/R −0.09, Rating −0.11, ADR −9.2, Headshots −6 pp

Oct to Nov 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.61
JunJulAugSepOctNov

Best month: July 2026 with 0.83. Last 3 months: 0.70 (at the start 0.79). Slightly below the average (0.74).

Patterns

From the last 99 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

From match 5 of the day ±0 ELO
20 matches · 35% win rate
Between 18:00 and 24:00 −2 ELO, win rate 44%

-fancyyyyy loses the most ELO from match 5 of the day: ±0 ELO, 35% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 10 wins in a row · Ancient
  2. Reached level 10 · Mirage
  3. Most kills in a match: 33 · Ancient
  4. Highest rating in a match: 1.84 · Cache

Maps in detail

from the last 99 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage31
61% better than 85%
0.72 better than 40%
81.5 better than 55%
0.99 better than 36%
57% of 97 duels better than 82%
35% of 17 situations better than 41%
Dust 229
38% better than 9%
0.66 better than 17%
74.6 better than 20%
0.91 better than 14%
48% of 91 duels better than 34%
23% of 13 situations better than 15%
Ancient10
50% -
0.75 -
82.9 -
1.04-
33% of 33 duels -
100% of 1 situations -
Anubis10
40% -
0.78 -
86.4 -
1.07-
44% of 39 duels -
33% of 3 situations -
Cache8
88% -
0.83 -
85.0 -
1.25-
60% of 20 duels -
0% of 1 situations -
Inferno7
29% -
0.75 -
86.8 -
1.07-
39% of 33 duels -
50% of 8 situations -
Nuke4
50% -
0.60 -
85.1 -
0.86-
14% of 7 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How -fancyyyyy plays

Across 99 matches -fancyyyyy averages K/R 0.72, ADR 81.0 and a rating of 1.00. Biggest strength: Utility damage per round at 5.2, better than 78% of level 10 · 2,001-2,249 ELO players. Most room to improve: Rounds with first kill at 7%, better than only 7% of level 10 · 2,001-2,249 ELO players. Averages 15.0 kills per match with 53% headshots. The strongest map is Mirage with a 61% win rate in 31 matches. In 38 of 99 matches the rating was 1.10 or higher (38%), in 40 it was below 0.90. In 92 matches with detailed stats: 11 4Ks and 1 ace. Best month by rating: July 2026 at 1.15. -fancyyyyy loses the most ELO from match 5 of the day (±0 ELO, win rate 35%). Things go best on Mirage (+25 ELO, win rate 61%). Improved over the last three months: Win rate +3 pp, ELO +714. Got weaker: K/R −0.09, Rating −0.11, ADR −9.2, Headshots −6 pp. Last 30 days: 65 matches, win rate 51%, net ELO +22.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.