-f1stt
How does -f1stt play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (172 matches).
Compared with 2,629 players in this group, each player over up to their last 100 matches.
Opening
Strength59% of opening duels won and so well above the average (52%).
Clutch
Average25% of 1v2s won and so slightly above the average (22%).
Weapons and aim
Average41% headshots and so well below the average (51%).
Impact
Average2.6 MVPs per match and so clearly above the average (2.4).
Utility and deaths
AverageDied in 68% of rounds and so clearly below the average (71%). Lower is better.
Progress
One value per month, dashed line is the level 10 · 2,500-2,749 ELO averageSep to Nov 2026 compared with Jun to Aug 2026.
Kills per round (K/R)
Best month: June 2026 with 0.91. Last 3 months: 0.79 (at the start 0.82). Clearly above the average (0.74).
Rating, 1.00 is an average match
Best month: June 2026 with 1.25. Last 3 months unchanged at 1.12. Clearly above the average (1.04).
Damage per round (ADR)
Best month: June 2026 with 93.4. Last 3 months: 82.3 (at the start 85.7). Just above the average (81.0).
Share of headshot kills
Best month: August 2026 with 47%. Last 3 months: 39% (at the start 43%). Well below the average (51%).
Matches won (win rate)
Best month: October 2026 with 58%. Last 3 months unchanged at 53%. Slightly above the average (51%).
Best month: November 2026 with 2,678. Last 3 months: 2,665 (at the start 2,532).
Rounds with first kill
Best month: November 2026 with 16%.
1v1 clutches won
Best month: October 2026 with 47%.
Patterns
From the last 249 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
-f1stt loses the most ELO in match 3 of the day: −177 ELO, 34% win rate
Records and milestones
from recorded matches- Highest rating in a match: 2.20 · Dust 2
- Recorded match no. 100 · Anubis
- Longest win streak: 7 wins in a row · Anubis
- Most kills in a match: 44 · Ancient
Maps in detail
from the last 249 matchesCompared with players on the same level who have at least 15 matches on the map.
How -f1stt plays
Across 249 matches -f1stt averages K/R 0.80 and ADR 84.1; the rating across the 228 rated matches is 1.12. Biggest strength: Opening duels won at 59%, better than 92% of level 10 · 2,500-2,749 ELO players. Most room to improve: Headshot rate at 41%, better than only 7% of level 10 · 2,500-2,749 ELO players. Averages 18.4 kills per match with 41% headshots. The strongest map is Dust 2 with a 60% win rate in 55 matches. In 113 of 228 matches the rating was 1.10 or higher (50%), in 67 it was below 0.90. In 172 matches with detailed stats: 44 4Ks and 5 aces. Best month by rating: June 2026 at 1.25. -f1stt loses the most ELO in match 3 of the day (−177 ELO, win rate 34%). Things go best on Mirage (+142 ELO, win rate 54%). Match no. 4 of the day goes best: 67% win rate, +81 ELO. Improved over the last three months: ELO +133. Got weaker: Headshots −4 pp. Unchanged in recent months: K/R at 0.79, Rating at 1.12, ADR at 82.3, Win rate at 53%. Last 30 days: 74 matches, win rate 57%, net ELO +193.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.