Black Deal 12 months of Premium for €49.99 instead of €74.99 12 months €49.99 instead of €74.99 until Sun, Dec 13
Get the deal

-f0rtuna_

Ukraine
On FACEIT since 2019 451 matches tracked 129 matches in 30 days
ELO ▲ 248
3,197
30-day peak: 3,227
Rank EU ▲ 3,888 places
#4,554
Ukraine #295 in Ukraine
30 days · prev. #8,442 · best #3,849
Last updated:
Next update possible in 1h 55m

How does -f0rtuna_ play?

Rating 1.11 (from 318 matches) K/R 0.80 ADR 86.0 from 451 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 67%
1.11
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 73%
Rating distribution from 324 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 22% good 1.10 to 1.29 23% normal 0.90 to 1.09 24% weak 0.75 to 0.89 13% very weak below 0.75 14%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (264 matches).

3,000-3,499 ELO

Compared with 7,825 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

56% of opening duels won and so clearly above the average (52%).

Rounds with first kill 12%+1 pp · Ø 11% better than 70%
Opening duels won 56%+4 pp · Ø 52% better than 77%

Clutch

Average
Last one alive

18% of 1v2s won and so slightly below the average (22%).

Clutch 1v1 won 41%+2 pp · Ø 39% better than 60%
Clutch 1v2 won 18%−4 pp · Ø 22% better than 25%
Clutch kills per match 1.7+0.1 · Ø 1.6 better than 63%

Weapons and aim

Average
Where do the kills come from?

1.13 K/D and so slightly above the average (1.06).

Headshot rate 54%+1 pp · Ø 53% better than 57%
AWP share of kills 2%−10 pp · Ø 12% better than 13%
K/D 1.13+0.07 · Ø 1.06 better than 66%
Pistol kills per match 2.6 from the last 324
Knife kills 3 in 324 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 15.6% of rounds and so clearly above the average (13.7%).

2K rounds 15.6%+1.9 pp · Ø 13.7% better than 86%
3K rounds 4.6%+0.3 pp · Ø 4.3% better than 63%
MVPs per match 2.5+0.1 · Ø 2.4 better than 59%
4Ks and aces 55x 4K, 4 aces in 264 matches

Utility and deaths

Average
Nades, flashes and deaths

0.09 enemies flashed per round and so well below the average (0.32).

Utility hit rate 35%+1 pp · Ø 34% better than 61%
Utility damage per round 2.0−1.9 · Ø 3.9 better than 4%
Enemies flashed per round 0.09−0.23 · Ø 0.32 better than 2%
Deaths per round 71%0 pp · Ø 71% right on the average

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
▲ Improved
K/R +0.05, Rating +0.10, ADR +4.8, Headshots +12 pp
= Stayed the same
Win rate at 50%
▼ Got worse
ELO −177

Sep to Nov 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.87
MayJunJulAugSepOctNov

Best month: November 2026 with 0.87. Last 3 months: 0.83 (at the start 0.78). Clearly above the average (0.75).

Patterns

From the last 324 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 4 of the day −326 ELO
42 matches · 31% win rate
On Dust 2 −189 ELO
61 matches · 46% win rate
On Thursdays −98 ELO, win rate 37%

-f0rtuna_ loses the most ELO in match 4 of the day: −326 ELO, 31% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 42 · Dust 2
  2. Highest rating in a match: 2.36 · Ancient
  3. Longest win streak: 8 wins in a row · Ancient

Maps in detail

from the last 324 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage108
46% better than 17%
0.81 better than 74%
87.3 better than 76%
1.13 better than 72%
58% of 455 duels better than 81%
37% of 52 situations better than 44%
Ancient74
58% better than 60%
0.84 better than 84%
88.2 better than 78%
1.14 better than 77%
56% of 330 duels better than 71%
51% of 45 situations better than 83%
Dust 261
46% better than 20%
0.80 better than 70%
83.6 better than 58%
1.09 better than 55%
55% of 265 duels better than 63%
34% of 35 situations better than 37%
Anubis48
50% better than 33%
0.80 better than 72%
89.6 better than 85%
1.09 better than 60%
53% of 238 duels right on the average
31% of 26 situations better than 32%
Nuke28
50% better than 28%
0.76 better than 46%
81.8 better than 48%
1.05 better than 40%
54% of 135 duels better than 55%
44% of 16 situations better than 63%
Inferno3
33% -
0.88 -
85.3 -
1.23-
33% of 12 duels -
67% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How -f0rtuna_ plays

Across 451 matches -f0rtuna_ averages K/R 0.80 and ADR 86.0; the rating across the 318 rated matches is 1.11. Biggest strength: Opening duels won at 56%, better than 77% of level 10 · 3,000-3,499 ELO players. Most room to improve: Utility damage per round at 2.0, better than only 4% of level 10 · 3,000-3,499 ELO players. Averages 17.3 kills per match with 54% headshots. The strongest map is Ancient with a 58% win rate in 74 matches. In 159 of 324 matches the rating was 1.10 or higher (49%), in 88 it was below 0.90. In 264 matches with detailed stats: 55 4Ks and 4 aces. Best month by rating: November 2026 at 1.19. -f0rtuna_ loses the most ELO in match 4 of the day (−326 ELO, win rate 31%). Things go best on Ancient (+368 ELO, win rate 58%). Match no. 3 of the day goes best: 59% win rate, +162 ELO. Improved over the last three months: K/R +0.05, Rating +0.10, ADR +4.8, Headshots +12 pp. Got weaker: ELO −177. Unchanged in recent months: Win rate at 50%. Last 30 days: 129 matches, win rate 53%, net ELO +339.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.