-el3vatedd
Name history of -el3vatedd
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does -el3vatedd play?
Compared with 2,181 players in this group, each player over up to their last 100 matches.
Opening
Average55% of opening duels won and so clearly above the average (51%).
Clutch
Average2.5 clutch kills per match and so well above the average (1.7).
Weapons and aim
Average42% headshots and so well below the average (49%).
Impact
AverageExactly 3 kills in 4.7% of rounds and so clearly above the average (4.1%).
Utility and deaths
Average0.08 enemies flashed per round and so well below the average (0.29).
Progress
One value per month, dashed line is the level 10 · 2,001-2,249 ELO averageKills per round (K/R)
Best month: September 2026 with 0.82.
Rating, 1.00 is an average match
Best month: September 2026 with 1.16.
Damage per round (ADR)
Best month: September 2026 with 83.9.
Share of headshot kills
Best month: September 2026 with 43%.
Matches won (win rate)
Best month: October 2026 with 52%.
Best month: October 2026 with 2,098.
Rounds with first kill
Best month: October 2026 with 9%.
1v1 clutches won
Best month: October 2026 with 42%.
Patterns
From the last 214 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
-el3vatedd loses the most ELO on Mirage: −47 ELO, 46% win rate
Records and milestones
from recorded matches- Most kills in a match: 35 · Dust 2
- Recorded match no. 100 · Mirage
- Longest win streak: 9 wins in a row · Mirage
- Highest rating in a match: 2.12 · Anubis
- Reached level 10 · Ancient
Maps in detail
from the last 214 matchesCompared with players on the same level who have at least 15 matches on the map.
How -el3vatedd plays
Across 214 matches -el3vatedd averages K/R 0.78, ADR 81.2 and a rating of 1.12. Biggest strength: Deaths per round at just 67% (lower is better), better than 93% of level 10 · 2,001-2,249 ELO players. Most room to improve: Utility damage per round at 2.6, better than only 11% of level 10 · 2,001-2,249 ELO players. Averages 17.0 kills per match with 42% headshots. The strongest map is Anubis with a 74% win rate in 35 matches. In 106 of 214 matches the rating was 1.10 or higher (50%), in 57 it was below 0.90. In 214 matches with detailed stats: 30 4Ks and 7 aces. Best month by rating: September 2026 at 1.16. -el3vatedd loses the most ELO on Mirage (−47 ELO, win rate 46%). Things go best on Dust 2 (+52 ELO, win rate 47%). Match no. 2 of the day goes best: 55% win rate, −24 ELO. Last 30 days: 149 matches, win rate 50%, net ELO +50.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.