-ego1ssst

USA
On FACEIT since 2018 65 matches tracked 24 matches in 30 days
Last updated:

How does -ego1ssst play?

Rating 1.21 K/R 0.87 ADR 93.5 from 65 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 95%
1.21
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.43 ConsistencyShare of matches with a rating of 0.90 or higher. 77%
Rating distribution from 65 matches
outstanding 1.80 and up 11% strong 1.30 to 1.79 20% good 1.10 to 1.29 34% normal 0.90 to 1.09 12% weak 0.75 to 0.89 11% very weak below 0.75 12%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,001-2,249 ELO average. More first kills per match than the level 10 · 2,001-2,249 ELO average. More damage per round than the level 10 · 2,001-2,249 ELO average.
Multi-killsEntryDamage
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (44 matches).

2,001-2,249 ELO

Compared with 2,234 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 13% of rounds and so well above the average (10%).

Rounds with first kill 13%+3 pp · Ø 10% better than 85%
Opening duels won 52%+1 pp · Ø 51% better than 57%

Clutch

Weakness
Last one alive

14% of 1v2s won and so clearly below the average (22%).

Clutch 1v1 won 42%+3 pp · Ø 39% better than 70%
Clutch 1v2 won 14%−8 pp · Ø 22% better than 10%
Clutch kills per match 1.3−0.4 · Ø 1.7 better than 19%

Weapons and aim

Strength
Where do the kills come from?

60% headshots and so well above the average (49%).

Headshot rate 60%+11 pp · Ø 49% better than 96%
AWP share of kills 13%+1 pp · Ø 12% better than 65%
K/D 1.17+0.14 · Ø 1.03 better than 88%
Pistol kills per match 3.1

Impact

Strength
Damage and big rounds

Exactly 3 kills in 6.9% of rounds and so well above the average (4.1%).

2K rounds 14.1%+0.7 pp · Ø 13.4% better than 65%
3K rounds 6.9%+2.8 pp · Ø 4.1% better than 98%
MVPs per match 3.2+0.9 · Ø 2.3 better than 97%
4Ks and aces 16x 4K, 3 aces in 44 matches

Utility and deaths

Average
Nades, flashes and deaths

42% of nades dealing damage or blinding and so well above the average (35%).

Utility hit rate 42%+7 pp · Ø 35% better than 89%
Utility damage per round 4.1−0.2 · Ø 4.3 better than 50%
Enemies flashed per round 0.18−0.11 · Ø 0.29 better than 22%
Deaths per round 74%+2 pp · Ø 72% better than 24%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
K/R +0.04, Rating +0.05, ADR +4.0, ELO +71
= Stayed the same
Headshots at 60%, Win rate at 50%
▼ Got worse
Nothing clear

Sep to Nov 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.86
MayJunJulAugSepOctNov

Best month: September 2026 with 0.90. Last 3 months: 0.88 (at the start 0.84). Well above the average (0.74).

Patterns

From the last 65 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −17 ELO
22 matches · 45% win rate
Between 12:00 and 18:00 −18 ELO, win rate 39%

-ego1ssst loses the most ELO on Dust 2: −17 ELO, 45% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 44 · Ancient
  2. Highest rating in a match: 2.66 · Anubis
  3. Longest win streak: 5 wins in a row · Dust 2

Maps in detail

from the last 65 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 222
45% better than 27%
0.87 better than 93%
91.6 better than 90%
1.21 better than 91%
49% of 126 duels better than 39%
33% of 6 situations better than 37%
Mirage19
58% better than 73%
0.91 better than 96%
98.5 better than 97%
1.26 better than 95%
57% of 112 duels better than 81%
21% of 14 situations better than 11%
Ancient11
36% -
0.76 -
86.2 -
1.00-
49% of 73 duels -
75% of 4 situations -
Anubis7
71% -
1.03 -
108.2 -
1.50-
66% of 44 duels -
50% of 2 situations -
Inferno4
25% -
0.72 -
77.3 -
1.02-
48% of 27 duels -
100% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How -ego1ssst plays

Across 65 matches -ego1ssst averages K/R 0.87, ADR 93.5 and a rating of 1.21. Biggest strength: 3K rounds at 6.9%, better than 98% of level 10 · 2,001-2,249 ELO players. Most room to improve: Deaths per round at 74%, better than only 24% of level 10 · 2,001-2,249 ELO players. Averages 19.5 kills per match with 60% headshots. The strongest map is Mirage with a 58% win rate in 19 matches. In 42 of 65 matches the rating was 1.10 or higher (65%), in 15 it was below 0.90. In 44 matches with detailed stats: 16 4Ks and 3 aces. Best month by rating: September 2026 at 1.24. -ego1ssst loses the most ELO on Dust 2 (−17 ELO, win rate 45%). Improved over the last three months: K/R +0.04, Rating +0.05, ADR +4.0, ELO +71. Unchanged in recent months: Headshots at 60%, Win rate at 50%. Last 30 days: 24 matches, win rate 46%, net ELO +10.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.