Black Deal 12 months of Premium for €49.99 instead of €74.99 12 months €49.99 instead of €74.99 until Sun, Dec 13
Get the deal

-dylan

Russia
On FACEIT since 2017 295 matches tracked 51 matches in 30 days
ELO ▼ 21
2,921
30-day peak: 3,087
Rank EU ▼ 4,007 places
#12,730
Russia #3,703 in Russia
30 days · prev. #8,723 · best #5,768
Last updated:

How does -dylan play?

Rating 1.17 K/R 0.83 ADR 88.3 from 295 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 85%
1.17
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.41 ConsistencyShare of matches with a rating of 0.90 or higher. 74%
Rating distribution from 295 matches
outstanding 1.80 and up 9% strong 1.30 to 1.79 24% good 1.10 to 1.29 21% normal 0.90 to 1.09 19% weak 0.75 to 0.89 12% very weak below 0.75 15%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,750-2,999 ELO average.
Multi-kills
better than most on level 10 · 2,750-2,999 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (227 matches).

2,750-2,999 ELO

Compared with 12,263 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

56% of opening duels won and so clearly above the average (52%).

Rounds with first kill 9%−2 pp · Ø 11% better than 26%
Opening duels won 56%+4 pp · Ø 52% better than 79%

Clutch

Average
Last one alive

45% of 1v1s won and so clearly above the average (40%).

Clutch 1v1 won 45%+5 pp · Ø 40% better than 81%
Clutch 1v2 won 23%+1 pp · Ø 22% better than 58%
Clutch kills per match 1.5−0.1 · Ø 1.6 better than 37%

Weapons and aim

Average
Where do the kills come from?

44% headshots and so well below the average (52%).

Headshot rate 44%−8 pp · Ø 52% better than 12%
AWP share of kills 20%+8 pp · Ø 12% better than 84%
K/D 1.20+0.15 · Ø 1.05 better than 85%
Pistol kills per match 3.0
Knife kills 3 in 295 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 5.3% of rounds and so well above the average (4.2%).

2K rounds 15.0%+1.4 pp · Ø 13.6% better than 78%
3K rounds 5.3%+1.1 pp · Ø 4.2% better than 84%
MVPs per match 2.6+0.2 · Ø 2.4 better than 71%
4Ks and aces 66x 4K, 5 aces in 227 matches

Utility and deaths

Average
Nades, flashes and deaths

2.2 utility damage per round and so well below the average (4.0).

Utility hit rate 33%−1 pp · Ø 34% better than 41%
Utility damage per round 2.2−1.8 · Ø 4.0 better than 5%
Enemies flashed per round 0.26−0.05 · Ø 0.31 better than 36%
Deaths per round 69%−2 pp · Ø 71% better than 70%

Progress

One value per month, dashed line is the level 10 · 2,750-2,999 ELO average
▲ Improved
ELO +158
= Stayed the same
K/R at 0.84, Rating at 1.17, ADR at 88.6, Win rate at 50%
▼ Got worse
Headshots −3 pp

Sep to Nov 2026 compared with Jun to Aug 2026.

Kills per round (K/R)

0.79
JunJulAugSepOctNov

Best month: September 2026 with 0.87. Last 3 months: 0.84 (at the start 0.82). Clearly above the average (0.75).

Patterns

From the last 295 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −48 ELO
82 matches · 62% win rate
In match 1 of the day ±0 ELO
61 matches · 43% win rate
Between 12:00 and 18:00 −94 ELO, win rate 45%
On Sundays −44 ELO, win rate 41%

-dylan loses the most ELO on Mirage: −48 ELO, 62% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 250 · Dust 2
  2. Highest rating in a match: 2.44 · Dust 2
  3. Most kills in a match: 48 · Ancient
  4. Longest win streak: 6 wins in a row · Dust 2

Maps in detail

from the last 295 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 2107
50% better than 35%
0.86 better than 88%
91.2 better than 86%
1.23 better than 89%
59% of 391 duels better than 83%
48% of 58 situations better than 75%
Mirage82
62% better than 83%
0.82 better than 78%
88.7 better than 80%
1.15 better than 78%
54% of 290 duels better than 62%
39% of 51 situations better than 52%
Ancient43
35% better than 5%
0.79 better than 65%
84.0 better than 58%
1.12 better than 71%
56% of 130 duels better than 71%
40% of 20 situations better than 54%
Cache18
67% better than 81%
0.79 right on the average
85.2 better than 52%
1.10 better than 47%
50% of 72 duels better than 28%
20% of 5 situations better than 10%
Inferno16
44% better than 10%
0.81 better than 60%
85.0 right on the average
1.15 better than 57%
52% of 50 duels better than 31%
43% of 7 situations better than 59%
Nuke15
47% better than 22%
0.76 better than 44%
79.6 better than 33%
1.02 better than 29%
52% of 69 duels better than 44%
100% of 2 situations better than 99%
Anubis14
36% -
0.89 -
92.3 -
1.18-
50% of 62 duels -
0% of 6 situations -

Compared with players on the same level who have at least 15 matches on the map.

How -dylan plays

Across 295 matches -dylan averages K/R 0.83, ADR 88.3 and a rating of 1.17. Biggest strength: Rating at 1.17, better than 85% of level 10 · 2,750-2,999 ELO players. Most room to improve: Utility damage per round at 2.2, better than only 5% of level 10 · 2,750-2,999 ELO players. Averages 18.4 kills per match with 44% headshots. The strongest map is Cache with a 67% win rate in 18 matches. In 160 of 295 matches the rating was 1.10 or higher (54%), in 78 it was below 0.90. In 227 matches with detailed stats: 66 4Ks and 5 aces. Best month by rating: September 2026 at 1.20. -dylan loses the most ELO on Mirage (−48 ELO, win rate 62%). Things go best from match 5 of the day (+23 ELO, win rate 60%). From match no. 5 of the day on, things go best: 60% win rate, +23 ELO. Improved over the last three months: ELO +158. Got weaker: Headshots −3 pp. Unchanged in recent months: K/R at 0.84, Rating at 1.17, ADR at 88.6, Win rate at 50%. Last 30 days: 51 matches, win rate 49%, net ELO +164.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.