-dmrX

Kazakhstan
On FACEIT since 2024 42 matches tracked 21 matches in 30 days
Last updated:

How does -dmrX play?

Rating 1.00 K/R 0.75 ADR 83.2 from 42 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 47%
1.00
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 60%
Rating distribution from 42 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 19% good 1.10 to 1.29 19% normal 0.90 to 1.09 21% weak 0.75 to 0.89 21% very weak below 0.75 19%
Player type
Goes in first and opens the round
More first kills per match than the level 8 average.
Entry
better than most on level 8 about average weaker than most
Level 8

Compared with 1,409 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 15% of rounds and so well above the average (10%).

Rounds with first kill 15%+5 pp · Ø 10% better than 96%
Opening duels won 51%+1 pp · Ø 50% better than 58%

Clutch

Average
Last one alive

65% of 1v1s won and so well above the average (38%).

Clutch 1v1 won 65%+27 pp · Ø 38% better than 99%
Clutch 1v2 won 7%−14 pp · Ø 21% better than 1%
Clutch kills per match 1.3−0.4 · Ø 1.7 better than 19%

Weapons and aim

Average
Where do the kills come from?

43% headshots and so clearly below the average (47%).

Headshot rate 43%−4 pp · Ø 47% better than 25%
AWP share of kills 18%+7 pp · Ø 11% better than 84%
K/D 0.97−0.03 · Ø 1.00 better than 37%
Pistol kills per match 2.5

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.5% of rounds and so clearly above the average (3.9%).

2K rounds 12.6%−0.6 pp · Ø 13.2% better than 34%
3K rounds 4.5%+0.6 pp · Ø 3.9% better than 74%
MVPs per match 2.4+0.1 · Ø 2.3 better than 70%
4Ks and aces 9x 4K, 1 ace in 42 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 77% of rounds and so well above the average (72%). Lower is better.

Utility hit rate 31%−4 pp · Ø 35% better than 25%
Utility damage per round 4.20.0 · Ø 4.2 right on the average
Enemies flashed per round 0.34+0.07 · Ø 0.27 better than 70%
Deaths per round 77%+5 pp · Ø 72% better than 8%

Progress

One value per month, dashed line is the level 8 average
▲ Improved
K/R +0.09, Rating +0.13, ADR +5.0, Headshots +2 pp, Win rate +10 pp, First kills +5 pp, Clutch 1v1 +20 pp
= Stayed the same
ELO at 1,553
▼ Got worse
Nothing clear

Oct to Nov 2026 compared with Aug 2026.

Kills per round (K/R)

0.84
JunJulAugSepOctNov

Best month: November 2026 with 0.84. Last 3 months: 0.80 (at the start 0.71). Clearly above the average (0.73).

Patterns

From the last 42 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

No clear pattern

No clear pattern

Records and milestones

from recorded matches
  1. Longest win streak: 11 wins in a row · Mirage
  2. Most kills in a match: 31 · Dust 2
  3. Highest rating in a match: 1.75 · Dust 2

Maps in detail

from the last 42 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage16
75% better than 99%
0.72 better than 46%
80.8 better than 56%
0.97 better than 37%
51% of 103 duels better than 55%
50% of 8 situations better than 80%
Dust 210
60% -
0.81 -
86.9 -
1.10-
54% of 68 duels -
86% of 7 situations -
Anubis6
67% -
0.91 -
93.1 -
1.24-
58% of 45 duels -
80% of 5 situations -
Ancient5
40% -
0.71 -
83.2 -
0.92-
44% of 27 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How -dmrX plays

Across 42 matches -dmrX averages K/R 0.75, ADR 83.2 and a rating of 1.00. Biggest strength: Clutch 1v1 won at 65%, better than 99% of level 8 players. Most room to improve: Deaths per round at 77%, better than only 8% of level 8 players. Averages 16.9 kills per match with 43% headshots. The strongest map is Mirage with a 75% win rate in 16 matches. In 16 of 42 matches the rating was 1.10 or higher (38%), in 17 it was below 0.90. In 42 matches with detailed stats: 9 4Ks and 1 ace. Best month by rating: November 2026 at 1.14. Improved over the last three months: K/R +0.09, Rating +0.13, ADR +5.0, Headshots +2 pp, Win rate +10 pp, First kills +5 pp, Clutch 1v1 +20 pp. Unchanged in recent months: ELO at 1,553. Last 30 days: 21 matches, win rate 67%, net ELO −14.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.