Black Deal 12 months of Premium for €49.99 instead of €74.99 12 months €49.99 instead of €74.99 until Sun, Dec 13
Get the deal

-devy

USA
On FACEIT since 2017 349 matches tracked 34 matches in 30 days
ELO ▼ 102
2,542
30-day peak: 2,739
Rank NA ▼ 620 places
#1,484
USA #1,122 in USA
30 days · prev. #864 · best #670
Last updated:

How does -devy play?

Rating 1.09 K/R 0.82 ADR 89.9 from 349 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 66%
1.09
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 68%
Rating distribution from 349 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 22% good 1.10 to 1.29 18% normal 0.90 to 1.09 23% weak 0.75 to 0.89 13% very weak below 0.75 18%
Player type
Goes in first and opens the round
More first kills per match than the level 10 · 2,500-2,749 ELO average. More 4Ks and aces per 100 rounds than the level 10 · 2,500-2,749 ELO average. More damage per round than the level 10 · 2,500-2,749 ELO average.
EntryMulti-killsDamage
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (274 matches).

2,500-2,749 ELO

Compared with 2,699 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 19% of rounds and so well above the average (11%).

Rounds with first kill 19%+8 pp · Ø 11% better than 99%
Opening duels won 52%0 pp · Ø 52% right on the average

Clutch

Average
Last one alive

1.0 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 50%+11 pp · Ø 39% better than 95%
Clutch 1v2 won 20%−1 pp · Ø 21% better than 38%
Clutch kills per match 1.0−0.7 · Ø 1.7 better than 3%

Weapons and aim

Average
Where do the kills come from?

49% headshots and so clearly below the average (52%).

Headshot rate 49%−3 pp · Ø 52% better than 38%
AWP share of kills 15%+4 pp · Ø 11% better than 71%
K/D 1.040.00 · Ø 1.04 right on the average
Pistol kills per match 2.8
Knife kills 6 in 349 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 5.4% of rounds and so well above the average (4.2%).

2K rounds 15.2%+1.7 pp · Ø 13.5% better than 82%
3K rounds 5.4%+1.2 pp · Ø 4.2% better than 87%
MVPs per match 2.7+0.3 · Ø 2.4 better than 80%
4Ks and aces 68x 4K, 10 aces in 274 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 79% of rounds and so well above the average (71%). Lower is better.

Utility hit rate 40%+5 pp · Ø 35% better than 86%
Utility damage per round 3.0−1.2 · Ø 4.2 better than 19%
Enemies flashed per round 0.31+0.01 · Ø 0.30 better than 56%
Deaths per round 79%+8 pp · Ø 71% better than 1%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
K/R +0.05, Rating +0.06, ADR +6.5
= Stayed the same
Headshots at 49%, Win rate at 52%
▼ Got worse
ELO −80

Sep to Nov 2026 compared with Jun to Aug 2026.

Kills per round (K/R)

0.88
JunJulAugSepOctNov

Best month: October 2026 with 0.88. Last 3 months: 0.84 (at the start 0.79). Clearly above the average (0.75).

Patterns

From the last 349 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Nuke −153 ELO
33 matches · 55% win rate
From match 5 of the day +154 ELO
57 matches · 46% win rate
On Saturdays −202 ELO, win rate 42%

-devy loses the most ELO on Nuke: −153 ELO, 55% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 44 · Mirage
  2. Highest rating in a match: 2.43 · Dust 2
  3. Recorded match no. 250 · Mirage
  4. Longest win streak: 6 wins in a row · Mirage

Maps in detail

from the last 349 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage154
49% better than 34%
0.83 better than 83%
91.6 better than 89%
1.11 better than 72%
52% of 1,259 duels right on the average
44% of 54 situations better than 68%
Dust 283
57% better than 67%
0.81 better than 77%
87.0 better than 75%
1.09 better than 61%
50% of 554 duels better than 40%
59% of 37 situations better than 92%
Nuke33
55% better than 41%
0.86 better than 84%
97.3 better than 94%
1.13 better than 68%
55% of 317 duels better than 58%
47% of 17 situations better than 74%
Inferno28
54% better than 42%
0.80 better than 62%
87.5 better than 65%
1.06 better than 36%
48% of 221 duels better than 18%
67% of 12 situations better than 96%
Cache18
50% better than 36%
0.80 better than 74%
89.7 better than 80%
1.03 better than 48%
48% of 125 duels better than 32%
67% of 3 situations better than 95%
Ancient15
33% better than 4%
0.76 better than 53%
83.8 better than 57%
0.96 better than 22%
53% of 103 duels better than 55%
40% of 10 situations better than 54%
Anubis15
40% better than 12%
0.73 better than 41%
82.7 better than 58%
0.96 better than 21%
48% of 110 duels better than 27%
40% of 5 situations better than 55%
Vertigo3
100% -
0.92 -
94.9 -
1.29-
58% of 26 duels -
25% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How -devy plays

Across 349 matches -devy averages K/R 0.82, ADR 89.9 and a rating of 1.09. Biggest strength: Rounds with first kill at 19%, better than 99% of level 10 · 2,500-2,749 ELO players. Most room to improve: Deaths per round at 79%, better than only 1% of level 10 · 2,500-2,749 ELO players. Averages 17.9 kills per match with 49% headshots. The strongest map is Dust 2 with a 57% win rate in 83 matches. In 158 of 349 matches the rating was 1.10 or higher (45%), in 111 it was below 0.90. In 274 matches with detailed stats: 68 4Ks and 10 aces. Best month by rating: October 2026 at 1.18. -devy loses the most ELO on Nuke (−153 ELO, win rate 55%). Things go best on Dust 2 (+558 ELO, win rate 57%). Match no. 4 of the day goes best: 62% win rate, +64 ELO. Improved over the last three months: K/R +0.05, Rating +0.06, ADR +6.5. Got weaker: ELO −80. Unchanged in recent months: Headshots at 49%, Win rate at 52%. Last 30 days: 34 matches, win rate 44%, net ELO −124.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.