-d1ss666
How does -d1ss666 play?
Compared with 1,374 players in this group, each player over up to their last 100 matches.
Opening
Strength54% of opening duels won and so clearly above the average (50%).
Clutch
Average33% of 1v1s won and so clearly below the average (38%).
Weapons and aim
Average1.04 K/D and so just above the average (1.01).
Impact
AverageExactly 3 kills in 4.4% of rounds and so clearly above the average (3.9%).
Utility and deaths
Average41% of nades dealing damage or blinding and so well above the average (35%).
Progress
One value per month, dashed line is the level 8 averageSep to Nov 2026 compared with Aug 2026.
Kills per round (K/R)
Best month: September 2026 with 0.85. Last 3 months: 0.79 (at the start 0.68). Clearly above the average (0.73).
Rating, 1.00 is an average match
Best month: September 2026 with 1.19. Last 3 months: 1.08 (at the start 0.95). Clearly above the average (1.01).
Damage per round (ADR)
Best month: September 2026 with 85.9. Last 3 months: 82.6 (at the start 74.2). Slightly above the average (79.8).
Share of headshot kills
Best month: August 2026 with 47%. Last 3 months: 46% (at the start 47%). Just below the average (47%).
Matches won (win rate)
Best month: September 2026 with 60%. Last 3 months unchanged at 53%. Clearly above the average (50%).
Best month: October 2026 with 1,874. Last 3 months: 1,558 (at the start 1,571).
Rounds with first kill
Best month: November 2026 with 14%. Last 3 months: 13% (at the start 9%). Well above the average (10%).
1v1 clutches won
Best month: September 2026 with 50%. Last 3 months unchanged at 33%. Clearly below the average (38%).
Patterns
From the last 214 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
-d1ss666 loses the most ELO on Anubis: −98 ELO, 38% win rate
Records and milestones
from recorded matches- Longest win streak: 8 wins in a row · Dust 2
- Highest rating in a match: 2.86 · Ancient
- Most kills in a match: 39 · Inferno
Maps in detail
from the last 214 matchesCompared with players on the same level who have at least 15 matches on the map.
How -d1ss666 plays
Across 214 matches -d1ss666 averages K/R 0.76, ADR 80.6 and a rating of 1.05. Biggest strength: Utility hit rate at 41%, better than 88% of level 8 players. Most room to improve: Clutch 1v1 won at 33%, better than only 25% of level 8 players. Averages 17.0 kills per match with 46% headshots. The strongest map is Cache with a 77% win rate in 13 matches. In 92 of 214 matches the rating was 1.10 or higher (43%), in 83 it was below 0.90. In 214 matches with detailed stats: 45 4Ks and 3 aces. Best month by rating: September 2026 at 1.19. -d1ss666 loses the most ELO on Anubis (−98 ELO, win rate 38%). Things go best on Dust 2 (+50 ELO, win rate 64%). Match no. 4 of the day goes best: 67% win rate, −10 ELO. Improved over the last three months: K/R +0.11, Rating +0.13, ADR +8.4, First kills +4 pp. Unchanged in recent months: Headshots at 46%, Win rate at 53%, ELO at 1,558, Clutch 1v1 at 33%. Last 30 days: 96 matches, win rate 46%, net ELO −89.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.