-ch3zeeX
Name history of -ch3zeeX
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does -ch3zeeX play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (63 matches).
Opening
WeaknessClutch
AverageWeapons and aim
AverageImpact
WeaknessUtility and deaths
WeaknessProgress
One value per month, dashed line is the Level 9 averageAug to Oct 2026 compared with Jul 2026.
Kills per round (K/R)
Best month: July 2026 with 0.78. Last 3 months: 0.65 (at the start 0.78).
Rating, 1.00 is an average match
Best month: September 2026 with 0.98.
Damage per round (ADR)
Best month: July 2026 with 87.6. Last 3 months: 72.8 (at the start 87.6).
Share of headshot kills
Best month: July 2026 with 52%. Last 3 months: 51% (at the start 52%).
Matches won (win rate)
Best month: July 2026 with 55%. Last 3 months: 41% (at the start 55%).
Best month: September 2026 with 1,922.
Rounds with first kill
Best month: September 2026 with 8%.
1v1 clutches won
Best month: September 2026 with 46%.
Patterns
From the last 83 matches, each row based on 20+ matches. Times in Berlin time.Where does the ELO go?
-ch3zeeX loses the most ELO on Mirage: −57 ELO, 39% wins
Records and milestones
from recorded matches- Highest rating in a match: 1.49 · Anubis
- Most kills in a match: 25 · Mirage
- Longest win streak: 4 wins in a row · Mirage
Maps in detail
from the last 83 matchesCompared with players on the same level who have at least 15 matches on the map.
How -ch3zeeX plays
Across 83 matches -ch3zeeX averages K/R 0.68 and ADR 76.2; the rating across the 43 rated matches is 0.93. Most room to improve: Rounds with 3K at 2.3%. That is better than only 2% of players on level 9. On average 14.5 kills per match, 51% of them headshots. The strongest map is Dust 2 with a 60% win rate in 25 matches. In 15 of 43 matches the rating was 1.10 or higher (35%), in 22 it was below 0.90. In 63 matches with detailed stats: 5 4Ks and 1 aces. Best month by rating: September 2026 at 0.98. -ch3zeeX loses the most ELO on Mirage (−57 ELO, win rate 39%). Things go best on Dust 2 (+28 ELO, win rate 60%). Got weaker: K/R −0.13, ADR −14.8, Win rate −14 pp. Unchanged in recent months: Headshots at 51%. Last 30 days: 20 matches, win rate 40%, ELO balance −28.
How to read the numbers
Next to each value is the comparison with players on the same FACEIT level (here level 9): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green only from better than 75 % with a noticeable gap to the average, red the other way round up to 25 %, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds with the first kill of the round.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- Rounds with 2K
- Share of rounds with exactly 2 kills.
- Rounds with 3K
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility with impact
- Share of nades that deal damage or blind.
- Utility damage per round
- Damage from grenades and molotovs per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Rounds with a death
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with at least a normal rating (0.90 and up).
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.