-borz11

Latvia
On FACEIT since 2020 361 matches tracked 117 matches in 30 days
ELO ▲ 530
3,002
30-day peak: 3,003
Rank EU ▼ 276 places
#8,995
Latvia #82 in Latvia
30 days · prev. #8,719 · best #8,719
Last updated:

How does -borz11 play?

Rating 1.18 K/R 0.84 ADR 84.9 from 361 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 85%
1.18
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.41 ConsistencyShare of matches with a rating of 0.90 or higher. 75%
Rating distribution from 361 matches
outstanding 1.80 and up 8% strong 1.30 to 1.79 28% good 1.10 to 1.29 17% normal 0.90 to 1.09 21% weak 0.75 to 0.89 12% very weak below 0.75 13%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 3,000-3,499 ELO average. More 4Ks and aces per 100 rounds than the level 10 · 3,000-3,499 ELO average. More first kills per match than the level 10 · 3,000-3,499 ELO average.
AWPerMulti-killsEntry
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (283 matches).

3,000-3,499 ELO

Compared with 7,507 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

57% of opening duels won and so clearly above the average (52%).

Rounds with first kill 13%+2 pp · Ø 11% better than 80%
Opening duels won 57%+5 pp · Ø 52% better than 82%

Clutch

Average
Last one alive

26% of 1v2s won and so clearly above the average (20%).

Clutch 1v1 won 40%−1 pp · Ø 41% better than 55%
Clutch 1v2 won 26%+6 pp · Ø 20% better than 77%
Clutch kills per match 1.8+0.2 · Ø 1.6 better than 72%

Weapons and aim

Average
Where do the kills come from?

1.20 K/D and so clearly above the average (1.05).

Headshot rate 47%−6 pp · Ø 53% better than 20%
AWP share of kills 34%+22 pp · Ø 12% better than 95%
K/D 1.20+0.15 · Ø 1.05 better than 82%
Pistol kills per match 3.2
Knife kills 4 in 361 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 5.3% of rounds and so well above the average (4.2%).

2K rounds 15.4%+1.9 pp · Ø 13.5% better than 83%
3K rounds 5.3%+1.1 pp · Ø 4.2% better than 83%
MVPs per match 2.7+0.3 · Ø 2.4 better than 76%
4Ks and aces 73x 4K, 9 aces in 283 matches

Utility and deaths

Weakness
Nades, flashes and deaths

1.9 utility damage per round and so well below the average (3.9).

Utility hit rate 25%−9 pp · Ø 34% better than 4%
Utility damage per round 1.9−2.0 · Ø 3.9 better than 3%
Enemies flashed per round 0.14−0.18 · Ø 0.32 better than 5%
Deaths per round 70%−1 pp · Ø 71% better than 52%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
▲ Improved
Win rate +4 pp, ELO +556
= Stayed the same
K/R at 0.84, Rating at 1.18, ADR at 85.5
▼ Got worse
Headshots −4 pp

Sep to Nov 2026 compared with Jun to Aug 2026.

Kills per round (K/R)

0.82
JunJulAugSepOctNov

Best month: September 2026 with 0.89. Last 3 months unchanged at 0.84. Clearly above the average (0.74).

Patterns

From the last 361 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Nuke −90 ELO
20 matches · 25% win rate
On Ancient −68 ELO
66 matches · 45% win rate
On Tuesdays −138 ELO, win rate 41%

-borz11 loses the most ELO on Nuke: −90 ELO, 25% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 8 wins in a row · Mirage
  2. Recorded match no. 250 · Inferno
  3. Most kills in a match: 43 · Mirage
  4. Highest rating in a match: 2.82 · Mirage

Maps in detail

from the last 361 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage98
54% better than 47%
0.85 better than 85%
86.5 better than 71%
1.22 better than 89%
60% of 492 duels better than 88%
40% of 63 situations better than 54%
Dust 271
44% better than 15%
0.85 better than 85%
86.5 better than 71%
1.20 better than 83%
54% of 379 duels better than 58%
43% of 42 situations better than 60%
Ancient66
45% better than 19%
0.82 better than 77%
83.5 better than 57%
1.14 better than 76%
54% of 341 duels better than 59%
36% of 50 situations better than 44%
Anubis51
51% better than 37%
0.84 better than 84%
83.9 better than 62%
1.17 better than 81%
56% of 244 duels better than 70%
38% of 37 situations right on the average
Inferno37
73% better than 82%
0.89 better than 80%
89.4 better than 68%
1.27 better than 78%
63% of 186 duels better than 81%
53% of 19 situations better than 81%
Nuke20
25% better than 1%
0.73 better than 34%
75.0 better than 17%
0.98 better than 22%
63% of 82 duels better than 90%
56% of 16 situations better than 86%
Cache10
50% -
0.75 -
73.9 -
1.05-
58% of 40 duels -
33% of 6 situations -
Aim_map_faceit5
60% -
0.82 -
88.1 -
1.18-
57% of 68 duels -
39% of 18 situations -

Compared with players on the same level who have at least 15 matches on the map.

How -borz11 plays

Across 361 matches -borz11 averages K/R 0.84, ADR 84.9 and a rating of 1.18. Biggest strength: Rating at 1.18, better than 85% of level 10 · 3,000-3,499 ELO players. Most room to improve: Utility damage per round at 1.9, better than only 3% of level 10 · 3,000-3,499 ELO players. Averages 18.0 kills per match with 47% headshots. The strongest map is Inferno with a 73% win rate in 37 matches. In 193 of 361 matches the rating was 1.10 or higher (53%), in 91 it was below 0.90. In 283 matches with detailed stats: 73 4Ks and 9 aces. Best month by rating: September 2026 at 1.26. -borz11 loses the most ELO on Nuke (−90 ELO, win rate 25%). Things go best on Inferno (+68 ELO, win rate 73%). Match no. 4 of the day goes best: 59% win rate, +1 ELO. Improved over the last three months: Win rate +4 pp, ELO +556. Got weaker: Headshots −4 pp. Unchanged in recent months: K/R at 0.84, Rating at 1.18, ADR at 85.5. Last 30 days: 117 matches, win rate 55%, net ELO +28.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.