-bonesz

Finland
70 matches tracked 20 matches in 30 days
ELO
2,042
Peak across the last 70 matches: 2,061
Rank SA ▼ 240 places
#5,685
FI #4,967 in FI
30 days · prev. #5,445 · best #5,445
Last updated:

How does -bonesz play?

Rating 1.03 (from 20 matches) K/R 0.74 ADR 79.8 from 70 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 53%
1.03
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.29 ConsistencyShare of matches with a rating of 0.90 or higher. 65%
Rating distribution from 20 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 25% good 1.10 to 1.29 15% normal 0.90 to 1.09 25% weak 0.75 to 0.89 10% very weak below 0.75 25%
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (20 matches).

2,001-2,249 ELO

Compared with 1,862 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

57% of opening duels won and so well above the average (51%).

Rounds with first kill 9%−1 pp · Ø 10% better than 32%
Opening duels won 57%+6 pp · Ø 51% better than 90%

Clutch

Average
Last one alive

7% of 1v2s won and so well below the average (21%).

Clutch 1v1 won 36%−3 pp · Ø 39% better than 37%
Clutch 1v2 won 7%−14 pp · Ø 21% better than 1%
Clutch kills per match 1.6−0.1 · Ø 1.7 better than 48%

Weapons and aim

Average
Where do the kills come from?

36% headshots and so well below the average (50%).

Headshot rate 36%−14 pp · Ø 50% better than 2%
AWP share of kills 15%+4 pp · Ø 11% better than 76%
K/D 1.05+0.03 · Ø 1.02 better than 60%
Pistol kills per match 2.2

Impact

Average
Damage and big rounds

Exactly 3 kills in 5.4% of rounds and so well above the average (4.1%).

2K rounds 13.0%−0.3 pp · Ø 13.3% better than 41%
3K rounds 5.4%+1.3 pp · Ø 4.1% better than 92%
MVPs per match 2.0−0.3 · Ø 2.3 better than 19%
4Ks and aces 1x 4K, 0 aces in 20 matches

Utility and deaths

Average
Nades, flashes and deaths

46% of nades dealing damage or blinding and so well above the average (36%).

Utility hit rate 46%+10 pp · Ø 36% better than 97%
Utility damage per round 4.5+0.3 · Ø 4.2 better than 58%
Enemies flashed per round 0.26−0.03 · Ø 0.29 better than 44%
Deaths per round 70%−2 pp · Ø 72% better than 72%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
ELO +307
= Stayed the same
K/R at 0.76, ADR at 81.8, Win rate at 50%
▼ Got worse
Headshots −9 pp

Sep to Oct 2026 compared with Feb to Mar 2026.

Kills per round (K/R)

0.72
FebMarAprMayJunJulAugSepOct

Best month: February 2026 with 0.78. Last 3 months: 0.76 (at the start 0.73). Slightly above the average (0.73).

Patterns

From the last 70 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −47 ELO
25 matches · 48% win rate
In match 1 of the day −37 ELO
27 matches · 44% win rate

-bonesz loses the most ELO on Mirage: −47 ELO, 48% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.53 · Anubis
  2. Most kills in a match: 32 · Mirage
  3. Longest win streak: 8 wins in a row · Mirage

Maps in detail

from the last 70 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 229
55% better than 61%
0.73 better than 47%
78.5 better than 39%
0.99-
52% of 33 duels better than 56%
17% of 6 situations better than 7%
Mirage25
48% better than 38%
0.74 right on the average
83.6 better than 68%
1.03-
60% of 20 duels better than 91%
25% of 4 situations better than 16%
Anubis5
60% -
0.80 -
86.0 -
1.09-
67% of 12 duels -
67% of 3 situations -
Inferno4
50% -
0.85 -
88.0 -
-
-
-
Nuke4
25% -
0.63 -
59.7 -
1.31-
67% of 3 duels -
100% of 1 situations -
Ancient3
33% -
0.57 -
66.9 -
-
-
-

Compared with players on the same level who have at least 15 matches on the map.

How -bonesz plays

Across 70 matches -bonesz averages K/R 0.74 and ADR 79.8; the rating across the 20 rated matches is 1.03. Biggest strength: Utility hit rate at 46%, better than 97% of level 10 · 2,001-2,249 ELO players. Most room to improve: Headshot rate at 36%, better than only 2% of level 10 · 2,001-2,249 ELO players. Averages 15.7 kills per match with 36% headshots. The strongest map is Dust 2 with a 55% win rate in 29 matches. In 8 of 20 matches the rating was 1.10 or higher (40%), in 7 it was below 0.90. In 20 matches with detailed stats: 1 4Ks and 0 aces. Best month by rating: October 2026 at 0.97. -bonesz loses the most ELO on Mirage (−47 ELO, win rate 48%). Things go best on Dust 2 (+16 ELO, win rate 55%). Improved over the last three months: ELO +307. Got weaker: Headshots −9 pp. Unchanged in recent months: K/R at 0.76, ADR at 81.8, Win rate at 50%. Last 30 days: 20 matches, win rate 50%, net ELO −13.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.