-bobyy
Name history of -bobyy
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does -bobyy play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (71 matches).
Compared with 1,531 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 8% of rounds and so well below the average (10%).
Clutch
Weakness14% of 1v2s won and so clearly below the average (22%).
Weapons and aim
Average54% headshots and so clearly above the average (49%).
Impact
AverageExactly 2 kills in 12.1% of rounds and so clearly below the average (13.2%).
Utility and deaths
Average43% of nades dealing damage or blinding and so well above the average (35%).
Progress
One value per month, dashed line is the level 9 averageAug to Oct 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: July 2026 with 0.72. Last 3 months: 0.67 (at the start 0.69). Clearly below the average (0.73).
Rating, 1.00 is an average match
Best month: June 2026 with 1.05. Last 3 months: 0.96 (at the start 1.02). Clearly below the average (1.01).
Damage per round (ADR)
Best month: July 2026 with 76.9. Last 3 months: 72.6 (at the start 74.8). Clearly below the average (79.6).
Share of headshot kills
Best month: July 2026 with 58%. Last 3 months: 51% (at the start 56%). Slightly above the average (49%).
Matches won (win rate)
Best month: September 2026 with 54%. Last 3 months: 45% (at the start 53%). Clearly below the average (49%).
Best month: October 2026 with 2,023. Last 3 months: 2,023 (at the start 1,772).
Rounds with first kill
Best month: September 2026 with 9%.
1v1 clutches won
Best month: October 2026 with 42%.
Patterns
From the last 158 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
-bobyy loses the most ELO on Ancient: −27 ELO, 51% win rate
Records and milestones
from recorded matches- Highest rating in a match: 2.02 · Ancient
- Most kills in a match: 31 · Dust 2
- Longest win streak: 6 wins in a row · Dust 2
Maps in detail
from the last 158 matchesCompared with players on the same level who have at least 15 matches on the map.
How -bobyy plays
Across 158 matches -bobyy averages K/R 0.69 and ADR 73.8; the rating across the 114 rated matches is 0.98. Biggest strength: Utility hit rate at 43%, better than 93% of level 9 players. Most room to improve: Clutch 1v1 won at 30%, better than only 14% of level 9 players. Averages 15.2 kills per match with 54% headshots. The strongest map is Inferno with a 61% win rate in 28 matches. In 35 of 114 matches the rating was 1.10 or higher (31%), in 49 it was below 0.90. In 71 matches with detailed stats: 5 4Ks and 2 aces. Best month by rating: June 2026 at 1.05. -bobyy loses the most ELO on Ancient (−27 ELO, win rate 51%). Things go best on Dust 2 (+5 ELO, win rate 49%). Improved over the last three months: ELO +251. Got weaker: Rating −0.06, Headshots −5 pp, Win rate −8 pp. Unchanged in recent months: K/R at 0.67, ADR at 72.6. Last 30 days: 31 matches, win rate 45%, net ELO −1.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.