-batrakov83
Name history of -batrakov83
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does -batrakov83 play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (227 matches).
Compared with 7,646 players in this group, each player over up to their last 100 matches.
Opening
Average56% of opening duels won and so clearly above the average (52%).
Clutch
Weakness33% of 1v1s won and so clearly below the average (39%).
Weapons and aim
Average1.20 K/D and so clearly above the average (1.06).
Impact
StrengthExactly 2 kills in 15.6% of rounds and so well above the average (13.6%).
Utility and deaths
Weakness27% of nades dealing damage or blinding and so well below the average (34%).
Progress
One value per month, dashed line is the level 10 · 3,000-3,499 ELO averageSep to Nov 2026 compared with Jun to Aug 2026.
Kills per round (K/R)
Best month: June 2026 with 0.96. Last 3 months: 0.74 (at the start 0.90). Just below the average (0.75).
Rating, 1.00 is an average match
Best month: June 2026 with 1.57. Last 3 months: 1.04 (at the start 1.28). Just below the average (1.05).
Damage per round (ADR)
Best month: June 2026 with 93.5. Last 3 months: 77.7 (at the start 92.7). Slightly below the average (81.1).
Share of headshot kills
Best month: November 2026 with 67%. Last 3 months: 56% (at the start 57%). Clearly above the average (52%).
Matches won (win rate)
Best month: June 2026 with 80%. Last 3 months: 50% (at the start 59%). Slightly below the average (52%).
Best month: September 2026 with 3,561. Last 3 months: 3,328 (at the start 3,410).
Rounds with first kill
Best month: August 2026 with 14%.
1v1 clutches won
Best month: September 2026 with 38%.
Patterns
From the last 289 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
No clear pattern
Records and milestones
from recorded matches- Highest rating in a match: 3.31 · Dust 2
- Recorded match no. 250 · Mirage
- Most kills in a match: 43 · Dust 2
- Longest win streak: 11 wins in a row · Mirage
Maps in detail
from the last 289 matchesCompared with players on the same level who have at least 15 matches on the map.
How -batrakov83 plays
Across 289 matches -batrakov83 averages K/R 0.85 and ADR 87.4; the rating across the 267 rated matches is 1.19. Biggest strength: Rating at 1.19, better than 87% of level 10 · 3,000-3,499 ELO players. Most room to improve: Utility hit rate at 27%, better than only 8% of level 10 · 3,000-3,499 ELO players. Averages 18.4 kills per match with 56% headshots. The strongest map is Dust 2 with a 68% win rate in 88 matches. In 153 of 286 matches the rating was 1.10 or higher (53%), in 75 it was below 0.90. In 227 matches with detailed stats: 61 4Ks and 9 aces. Best month by rating: June 2026 at 1.57. Things go best on Dust 2 (+330 ELO, win rate 68%). Got weaker: K/R −0.16, Rating −0.24, ADR −15.0, Win rate −9 pp, ELO −82. Unchanged in recent months: Headshots at 56%. Last 30 days: 43 matches, win rate 47%, net ELO +99.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.