-bashkirr

Russia
On FACEIT since 2024 48 matches tracked 47 matches in 30 days
ELO ▲ 71
2,015
30-day peak: 2,016
Rank EU
#245,358
Russia #66,734 in Russia
Last updated:

How does -bashkirr play?

Rating 1.14 K/R 0.81 ADR 86.2 from 48 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 85%
1.14
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.42 ConsistencyShare of matches with a rating of 0.90 or higher. 69%
Rating distribution from 48 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 29% good 1.10 to 1.29 19% normal 0.90 to 1.09 17% weak 0.75 to 0.89 21% very weak below 0.75 10%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 2,001-2,249 ELO average. Higher headshot rate than the level 10 · 2,001-2,249 ELO average.
ClutcherHeadshots
better than most on level 10 · 2,001-2,249 ELO about average weaker than most
2,001-2,249 ELO

Compared with 2,115 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

54% of opening duels won and so clearly above the average (51%).

Rounds with first kill 10%−1 pp · Ø 11% better than 48%
Opening duels won 54%+3 pp · Ø 51% better than 74%

Clutch

Average
Last one alive

47% of 1v2s won and so well above the average (21%).

Clutch 1v1 won 35%−4 pp · Ø 39% better than 33%
Clutch 1v2 won 47%+26 pp · Ø 21% better than 99%
Clutch kills per match 1.8+0.1 · Ø 1.7 better than 66%

Weapons and aim

Strength
Where do the kills come from?

60% headshots and so well above the average (49%).

Headshot rate 60%+11 pp · Ø 49% better than 95%
AWP share of kills 13%+1 pp · Ø 12% better than 66%
K/D 1.14+0.11 · Ø 1.03 better than 83%
Pistol kills per match 3.3
Knife kills 1 in 48 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 6.3% of rounds and so well above the average (4.1%).

2K rounds 13.3%−0.1 pp · Ø 13.4% better than 47%
3K rounds 6.3%+2.2 pp · Ø 4.1% better than 97%
MVPs per match 2.5+0.2 · Ø 2.3 better than 71%
4Ks and aces 8x 4K, 3 aces in 48 matches

Utility and deaths

Average
Nades, flashes and deaths

43% of nades dealing damage or blinding and so well above the average (35%).

Utility hit rate 43%+8 pp · Ø 35% better than 92%
Utility damage per round 3.7−0.6 · Ø 4.3 better than 38%
Enemies flashed per round 0.19−0.10 · Ø 0.29 better than 25%
Deaths per round 71%−1 pp · Ø 72% better than 61%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether -bashkirr is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 48 matches, all from the last 3 months.

Kills per round (K/R)

0.75
SepOctNov

Patterns

Soon this shows where -bashkirr loses ELO and when things go best. It takes 20 matches on one map or at one time of day. Closest so far: Mirage with 13 of 20.

Records and milestones

from recorded matches
  1. Highest rating in a match: 3.00 · Inferno
  2. Reached level 10 · Mirage
  3. Longest win streak: 6 wins in a row · Anubis
  4. Most kills in a match: 43 · Dust 2

Maps in detail

from the last 48 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage13
38% -
0.72 -
78.7 -
1.03-
45% of 40 duels -
27% of 11 situations -
Dust 211
45% -
0.84 -
90.1 -
1.17-
55% of 65 duels -
60% of 5 situations -
Inferno10
60% -
0.88 -
91.6 -
1.24-
59% of 41 duels -
50% of 4 situations -
Anubis8
50% -
0.78 -
85.1 -
1.05-
48% of 27 duels -
0% of 2 situations -
Cache5
80% -
0.81 -
80.2 -
1.23-
69% of 16 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How -bashkirr plays

Across 48 matches -bashkirr averages K/R 0.81, ADR 86.2 and a rating of 1.14. Biggest strength: 3K rounds at 6.3%, better than 97% of level 10 · 2,001-2,249 ELO players. Averages 17.4 kills per match with 60% headshots. The strongest map is Inferno with a 60% win rate in 10 matches. In 25 of 48 matches the rating was 1.10 or higher (52%), in 15 it was below 0.90. In 48 matches with detailed stats: 8 4Ks and 3 aces. Last 30 days: 47 matches, win rate 53%, net ELO +75.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.