-b4uyrs4k
Name history of -b4uyrs4k
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (41 matches).
Compared with 1,282 players in this group, each player over up to their last 100 matches.
Opening
WeaknessFirst kill in 6% of rounds and so well below the average (10%).
Clutch
Average2.1 clutch kills per match and so well above the average (1.7).
Weapons and aim
Average1.01 K/D and so right on the average (1.01).
Impact
AverageExactly 3 kills in 3.1% of rounds and so clearly below the average (4.0%).
Utility and deaths
Average0.11 enemies flashed per round and so well below the average (0.26).
Progress
One value per month, dashed line is the level 7 averageSep to Nov 2026 compared with Jun to Aug 2026.
Kills per round (K/R)
Best month: July 2026 with 0.81. Last 3 months: 0.65 (at the start 0.74). Clearly below the average (0.73).
Rating, 1.00 is an average match
Best month: July 2026 with 1.13. Last 3 months: 0.94 (at the start 1.04). Clearly below the average (1.01).
Damage per round (ADR)
Best month: July 2026 with 84.4. Last 3 months: 69.9 (at the start 78.3). Clearly below the average (79.7).
Share of headshot kills
Best month: July 2026 with 49%. Last 3 months: 43% (at the start 47%). Clearly below the average (46%).
Matches won (win rate)
Best month: August 2026 with 59%. Last 3 months: 38% (at the start 57%). Well below the average (51%).
Best month: August 2026 with 1,593. Last 3 months: 1,397 (at the start 1,593).
Rounds with first kill
Best month: August 2026 with 6%.
1v1 clutches won
Best month: August 2026 with 42%.
Patterns
From the last 102 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
-b4uyrs4k loses the most ELO on Mirage: −94 ELO, 36% win rate
Records and milestones
from recorded matches- Highest rating in a match: 2.30 · Mirage
- Longest win streak: 5 wins in a row · Ancient
- Most kills in a match: 37 · Nuke
Maps in detail
from the last 102 matchesCompared with players on the same level who have at least 15 matches on the map.
How -b4uyrs4k plays
Across 102 matches -b4uyrs4k averages K/R 0.72, ADR 76.6 and a rating of 1.02. Most room to improve: Rounds with first kill at 6%, better than only 4% of level 7 players. Averages 16.3 kills per match with 46% headshots. The strongest map is Dust 2 with a 70% win rate in 20 matches. In 40 of 102 matches the rating was 1.10 or higher (39%), in 40 it was below 0.90. In 41 matches with detailed stats: 5 4Ks and 0 aces. Best month by rating: July 2026 at 1.13. -b4uyrs4k loses the most ELO on Mirage (−94 ELO, win rate 36%). Things go best in match 1 of the day (−75 ELO, win rate 59%). Match no. 1 of the day goes best: 59% win rate, −75 ELO. Got weaker: K/R −0.09, Rating −0.10, ADR −8.4, Headshots −4 pp, Win rate −19 pp, ELO −196. Last 30 days: 1 matches, win rate 0%, net ELO −25.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.