Black Deal 12 months of Premium for €49.99 instead of €74.99 12 months €49.99 instead of €74.99 until Sun, Dec 13
Get the deal

-anubisorgg

Ukraine
On FACEIT since 2024 533 matches tracked 158 matches in 30 days
ELO ▲ 209
2,890
30-day peak: 3,159
Rank EU ▼ 4,301 places
#14,195
Ukraine #732 in Ukraine
30 days · prev. #9,894 · best #5,724
Last updated:

How does -anubisorgg play?

Rating 1.10 (from 532 matches) K/R 0.82 ADR 87.6 from 533 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 65%
1.10
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 74%
Rating distribution from 168 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 21% good 1.10 to 1.29 20% normal 0.90 to 1.09 27% weak 0.75 to 0.89 10% very weak below 0.75 16%
Player type
Goes in first and opens the round
More first kills per match than the level 10 · 2,750-2,999 ELO average.
Entry
better than most on level 10 · 2,750-2,999 ELO about average weaker than most
2,750-2,999 ELO

Compared with 12,343 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 16% of rounds and so well above the average (11%).

Rounds with first kill 16%+5 pp · Ø 11% better than 97%
Opening duels won 53%+1 pp · Ø 52% better than 57%

Clutch

Average
Last one alive

1.3 clutch kills per match and so well below the average (1.6).

Clutch 1v1 won 42%+3 pp · Ø 39% better than 67%
Clutch 1v2 won 21%−1 pp · Ø 22% better than 44%
Clutch kills per match 1.3−0.3 · Ø 1.6 better than 19%

Weapons and aim

Average
Where do the kills come from?

45% headshots and so well below the average (52%).

Headshot rate 45%−7 pp · Ø 52% better than 15%
AWP share of kills 10%−1 pp · Ø 11% better than 54%
K/D 1.09+0.04 · Ø 1.05 better than 57%
Pistol kills per match 2.3 from the last 168

Impact

Strength
Damage and big rounds

Exactly 2 kills in 15.0% of rounds and so clearly above the average (13.6%).

2K rounds 15.0%+1.4 pp · Ø 13.6% better than 79%
3K rounds 4.9%+0.7 pp · Ø 4.2% better than 73%
MVPs per match 2.7+0.3 · Ø 2.4 better than 78%
4Ks and aces 120x 4K, 14 aces in 533 matches

Utility and deaths

Weakness
Nades, flashes and deaths

0.12 enemies flashed per round and so well below the average (0.31).

Utility hit rate 29%−5 pp · Ø 34% better than 15%
Utility damage per round 2.5−1.6 · Ø 4.1 better than 10%
Enemies flashed per round 0.12−0.19 · Ø 0.31 better than 4%
Deaths per round 75%+4 pp · Ø 71% better than 8%

Progress

One value per month, dashed line is the level 10 · 2,750-2,999 ELO average
▲ Improved
Headshots +2 pp, ELO +472, Clutch 1v1 +10 pp
= Stayed the same
Win rate at 52%, First kills at 16%
▼ Got worse
K/R −0.06, Rating −0.09, ADR −4.6

Sep to Nov 2026 compared with Aug 2026.

Kills per round (K/R)

0.80
JunJulAugSepOctNov

Best month: August 2026 with 0.87. Last 3 months: 0.81 (at the start 0.87). Clearly above the average (0.75).

Patterns

From the last 168 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

From match 5 of the day +30 ELO
73 matches · 45% win rate
On Saturdays −29 ELO, win rate 35%

-anubisorgg loses the most ELO from match 5 of the day: +30 ELO, 45% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 8 wins in a row · Anubis
  2. Most kills in a match: 40 · Mirage
  3. Highest rating in a match: 2.59 · Cache

Maps in detail

from the last 168 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage56
46% better than 20%
0.81 better than 74%
86.7 better than 73%
1.08 better than 59%
55% of 370 duels better than 68%
36% of 25 situations better than 42%
Ancient47
49% better than 33%
0.82 better than 77%
85.9 better than 67%
1.12 better than 70%
50% of 266 duels better than 37%
45% of 20 situations better than 68%
Dust 228
57% better than 63%
0.84 better than 83%
86.5 better than 72%
1.15 better than 75%
51% of 166 duels better than 43%
50% of 12 situations better than 80%
Anubis18
67% better than 87%
0.78 better than 64%
84.1 better than 63%
1.03 better than 41%
56% of 98 duels better than 70%
33% of 6 situations better than 37%
Nuke14
50% -
0.79 -
82.7 -
1.07-
48% of 96 duels -
33% of 6 situations -
Cache5
40% -
0.82 -
88.7 -
1.16-
42% of 36 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How -anubisorgg plays

Across 533 matches -anubisorgg averages K/R 0.82 and ADR 87.6; the rating across the 532 rated matches is 1.10. Biggest strength: Rounds with first kill at 16%, better than 97% of level 10 · 2,750-2,999 ELO players. Most room to improve: Deaths per round at 75%, better than only 8% of level 10 · 2,750-2,999 ELO players. Averages 17.8 kills per match with 45% headshots. The strongest map is Anubis with a 67% win rate in 18 matches. In 79 of 168 matches the rating was 1.10 or higher (47%), in 43 it was below 0.90. In 533 matches with detailed stats: 120 4Ks and 14 aces. Best month by rating: August 2026 at 1.18. -anubisorgg loses the most ELO from match 5 of the day (+30 ELO, win rate 45%). Things go best in match 4 of the day (+150 ELO, win rate 71%). Match no. 4 of the day goes best: 71% win rate, +150 ELO. Improved over the last three months: Headshots +2 pp, ELO +472, Clutch 1v1 +10 pp. Got weaker: K/R −0.06, Rating −0.09, ADR −4.6. Unchanged in recent months: Win rate at 52%, First kills at 16%. Last 30 days: 158 matches, win rate 51%, net ELO +419.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.