-anubisorgg
Name history of -anubisorgg
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does -anubisorgg play?
Compared with 12,343 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 16% of rounds and so well above the average (11%).
Clutch
Average1.3 clutch kills per match and so well below the average (1.6).
Weapons and aim
Average45% headshots and so well below the average (52%).
Impact
StrengthExactly 2 kills in 15.0% of rounds and so clearly above the average (13.6%).
Utility and deaths
Weakness0.12 enemies flashed per round and so well below the average (0.31).
Progress
One value per month, dashed line is the level 10 · 2,750-2,999 ELO averageSep to Nov 2026 compared with Aug 2026.
Kills per round (K/R)
Best month: August 2026 with 0.87. Last 3 months: 0.81 (at the start 0.87). Clearly above the average (0.75).
Rating, 1.00 is an average match
Best month: August 2026 with 1.18. Last 3 months: 1.09 (at the start 1.18). Slightly above the average (1.05).
Damage per round (ADR)
Best month: August 2026 with 91.3. Last 3 months: 86.7 (at the start 91.3). Clearly above the average (81.3).
Share of headshot kills
Best month: October 2026 with 46%. Last 3 months: 46% (at the start 44%). Well below the average (52%).
Matches won (win rate)
Best month: September 2026 with 54%. Last 3 months: 52% (at the start 50%). Right on the average (52%).
Best month: October 2026 with 3,159. Last 3 months: 2,890 (at the start 2,418).
Rounds with first kill
Best month: September 2026 with 17%. Last 3 months unchanged at 16%. Well above the average (11%).
1v1 clutches won
Best month: September 2026 with 45%. Last 3 months: 43% (at the start 33%). Slightly above the average (39%).
Patterns
From the last 168 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
-anubisorgg loses the most ELO from match 5 of the day: +30 ELO, 45% win rate
Records and milestones
from recorded matches- Longest win streak: 8 wins in a row · Anubis
- Most kills in a match: 40 · Mirage
- Highest rating in a match: 2.59 · Cache
Maps in detail
from the last 168 matchesCompared with players on the same level who have at least 15 matches on the map.
How -anubisorgg plays
Across 533 matches -anubisorgg averages K/R 0.82 and ADR 87.6; the rating across the 532 rated matches is 1.10. Biggest strength: Rounds with first kill at 16%, better than 97% of level 10 · 2,750-2,999 ELO players. Most room to improve: Deaths per round at 75%, better than only 8% of level 10 · 2,750-2,999 ELO players. Averages 17.8 kills per match with 45% headshots. The strongest map is Anubis with a 67% win rate in 18 matches. In 79 of 168 matches the rating was 1.10 or higher (47%), in 43 it was below 0.90. In 533 matches with detailed stats: 120 4Ks and 14 aces. Best month by rating: August 2026 at 1.18. -anubisorgg loses the most ELO from match 5 of the day (+30 ELO, win rate 45%). Things go best in match 4 of the day (+150 ELO, win rate 71%). Match no. 4 of the day goes best: 71% win rate, +150 ELO. Improved over the last three months: Headshots +2 pp, ELO +472, Clutch 1v1 +10 pp. Got weaker: K/R −0.06, Rating −0.09, ADR −4.6. Unchanged in recent months: Win rate at 52%, First kills at 16%. Last 30 days: 158 matches, win rate 51%, net ELO +419.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.