-andr3ww
Name history of -andr3ww
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does -andr3ww play?
Compared with 2,115 players in this group, each player over up to their last 100 matches.
Opening
Average61% of opening duels won and so well above the average (51%).
Clutch
Strength3.1 clutch kills per match and so well above the average (1.7).
Weapons and aim
Average1.41 K/D and so well above the average (1.03).
Impact
Strength3.2 MVPs per match and so well above the average (2.3).
Utility and deaths
StrengthDied in 66% of rounds and so well below the average (72%). Lower is better.
Progress
One value per month, dashed line is the level 10 · 2,001-2,249 ELO averageSep to Nov 2026 compared with Aug 2026.
Kills per round (K/R)
Best month: September 2026 with 0.96. Last 3 months: 0.93 (at the start 0.94). Well above the average (0.74).
Rating, 1.00 is an average match
Best month: September 2026 with 1.38. Last 3 months unchanged at 1.33. Well above the average (1.03).
Damage per round (ADR)
Best month: September 2026 with 98.5. Last 3 months: 94.9 (at the start 97.2). Well above the average (80.8).
Share of headshot kills
Best month: September 2026 with 45%. Last 3 months unchanged at 44%. Clearly below the average (49%).
Matches won (win rate)
Best month: September 2026 with 56%. Last 3 months: 55% (at the start 38%). Clearly above the average (50%).
Best month: October 2026 with 2,534. Last 3 months: 2,198 (at the start 2,022).
Rounds with first kill
Best month: September 2026 with 11%. Last 3 months unchanged at 10%. Slightly below the average (11%).
1v1 clutches won
Best month: October 2026 with 50%. Last 3 months: 45% (at the start 44%). Clearly above the average (39%).
Patterns
From the last 231 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
-andr3ww loses the most ELO in match 1 of the day: +78 ELO, 42% win rate
Records and milestones
from recorded matches- Longest win streak: 7 wins in a row · Dust 2
- Recorded match no. 100 · Mirage
- Most kills in a match: 48 · Cache
- Highest rating in a match: 2.86 · Mirage
Maps in detail
from the last 231 matchesCompared with players on the same level who have at least 15 matches on the map.
How -andr3ww plays
Across 231 matches -andr3ww averages K/R 0.93, ADR 95.3 and a rating of 1.33. Biggest strength: Rating at 1.33, better than 99% of level 10 · 2,001-2,249 ELO players. Most room to improve: Headshot rate at 44%, better than only 22% of level 10 · 2,001-2,249 ELO players. Averages 20.7 kills per match with 44% headshots. The strongest map is Cache with a 69% win rate in 13 matches. In 162 of 231 matches the rating was 1.10 or higher (70%), in 34 it was below 0.90. In 231 matches with detailed stats: 78 4Ks and 15 aces. Best month by rating: September 2026 at 1.38. -andr3ww loses the most ELO in match 1 of the day (+78 ELO, win rate 42%). Things go best on Mirage (+54 ELO, win rate 58%). Match no. 3 of the day goes best: 62% win rate, +19 ELO. Improved over the last three months: Win rate +17 pp, ELO +176. Unchanged in recent months: K/R at 0.93, Rating at 1.33, ADR at 94.9, Headshots at 44%, First kills at 10%, Clutch 1v1 at 45%. Last 30 days: 87 matches, win rate 56%, net ELO +113.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.