-almasz

Kazakhstan
On FACEIT since 2024 328 matches tracked 97 matches in 30 days
ELO ▲ 226
3,068
30-day peak: 3,194
Rank EU ▲ 2,509 places
#7,006
Kazakhstan #234 in Kazakhstan
30 days · prev. #9,515 · best #4,182
Last updated:
Next update possible in 1h 44m

How does -almasz play?

Rating 1.16 (from 291 matches) K/R 0.82 ADR 84.0 from 328 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 81%
1.16
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.41 ConsistencyShare of matches with a rating of 0.90 or higher. 72%
Rating distribution from 291 matches
outstanding 1.80 and up 6% strong 1.30 to 1.79 27% good 1.10 to 1.29 19% normal 0.90 to 1.09 20% weak 0.75 to 0.89 15% very weak below 0.75 13%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 3,000-3,499 ELO average.
AWPer
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (249 matches).

3,000-3,499 ELO

Compared with 7,729 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

58% of opening duels won and so well above the average (52%).

Rounds with first kill 12%+1 pp · Ø 11% better than 69%
Opening duels won 58%+6 pp · Ø 52% better than 87%

Clutch

Average
Last one alive

2.1 clutch kills per match and so well above the average (1.6).

Clutch 1v1 won 42%+2 pp · Ø 40% better than 66%
Clutch 1v2 won 19%−2 pp · Ø 21% better than 30%
Clutch kills per match 2.1+0.5 · Ø 1.6 better than 90%

Weapons and aim

Average
Where do the kills come from?

1.22 K/D and so clearly above the average (1.05).

Headshot rate 47%−6 pp · Ø 53% better than 20%
AWP share of kills 32%+20 pp · Ø 12% better than 94%
K/D 1.22+0.17 · Ø 1.05 better than 85%
Pistol kills per match 3.3
Knife kills 1 in 328 matches

Impact

Strength
Damage and big rounds

Exactly 2 kills in 15.9% of rounds and so well above the average (13.5%).

2K rounds 15.9%+2.4 pp · Ø 13.5% better than 90%
3K rounds 4.7%+0.6 pp · Ø 4.1% better than 66%
MVPs per match 2.7+0.3 · Ø 2.4 better than 77%
4Ks and aces 55x 4K, 9 aces in 249 matches

Utility and deaths

Average
Nades, flashes and deaths

2.4 utility damage per round and so well below the average (3.9).

Utility hit rate 31%−3 pp · Ø 34% better than 29%
Utility damage per round 2.4−1.5 · Ø 3.9 better than 9%
Enemies flashed per round 0.19−0.13 · Ø 0.32 better than 13%
Deaths per round 68%−3 pp · Ø 71% better than 76%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
▲ Improved
ELO +403
= Stayed the same
K/R at 0.83, Rating at 1.16, ADR at 84.5, Headshots at 47%, Win rate at 54%
▼ Got worse
Nothing clear

Sep to Nov 2026 compared with Jun to Aug 2026.

Kills per round (K/R)

0.77
JunJulAugSepOctNov

Best month: September 2026 with 0.86. Last 3 months: 0.83 (at the start 0.82). Clearly above the average (0.75).

Patterns

From the last 328 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −119 ELO
58 matches · 50% win rate
On Anubis −27 ELO
40 matches · 53% win rate
Between 18:00 and 24:00 −18 ELO, win rate 49%

-almasz loses the most ELO on Dust 2: −119 ELO, 50% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 3.03 · Inferno
  2. Longest win streak: 9 wins in a row · Inferno
  3. Recorded match no. 250 · Mirage
  4. Most kills in a match: 51 · Inferno

Maps in detail

from the last 328 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage106
54% better than 47%
0.84 better than 83%
84.7 better than 63%
1.17 better than 81%
55% of 443 duels better than 65%
40% of 65 situations better than 55%
Dust 258
50% better than 32%
0.82 better than 76%
84.5 better than 62%
1.13 better than 67%
59% of 251 duels better than 81%
41% of 32 situations better than 55%
Ancient48
44% better than 16%
0.78 better than 63%
81.0 better than 43%
1.06 right on the average
53% of 134 duels right on the average
52% of 33 situations better than 83%
Anubis40
53% better than 43%
0.88 better than 93%
86.7 better than 75%
1.26 better than 94%
63% of 138 duels better than 93%
43% of 30 situations better than 62%
Inferno36
64% better than 56%
0.88 better than 78%
90.0 better than 70%
1.29 better than 81%
60% of 155 duels better than 66%
42% of 12 situations better than 54%
Nuke20
55% better than 43%
0.76 better than 46%
76.3 better than 22%
1.06 better than 44%
53% of 102 duels right on the average
23% of 13 situations better than 15%
Cache10
80% -
0.89 -
88.7 -
1.32-
61% of 44 duels -
33% of 6 situations -
Aim_redline_faceit4
100% -
0.57 -
62.8 -
0.94-
57% of 91 duels -
57% of 91 situations -
Awp_orange3
67% -
0.61 -
61.5 -
0.99-
61% of 61 duels -
61% of 61 situations -
Overpass3
67% -
0.73 -
70.6 -
1.07-
56% of 9 duels -
0% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How -almasz plays

Across 328 matches -almasz averages K/R 0.82 and ADR 84.0; the rating across the 291 rated matches is 1.16. Biggest strength: Opening duels won at 58%, better than 87% of level 10 · 3,000-3,499 ELO players. Most room to improve: Utility damage per round at 2.4, better than only 9% of level 10 · 3,000-3,499 ELO players. Averages 18.0 kills per match with 47% headshots. The strongest map is Cache with a 80% win rate in 10 matches. In 152 of 291 matches the rating was 1.10 or higher (52%), in 81 it was below 0.90. In 249 matches with detailed stats: 55 4Ks and 9 aces. Best month by rating: September 2026 at 1.20. -almasz loses the most ELO on Dust 2 (−119 ELO, win rate 50%). Things go best on Ancient (+49 ELO, win rate 44%). Match no. 3 of the day goes best: 63% win rate, −28 ELO. Improved over the last three months: ELO +403. Unchanged in recent months: K/R at 0.83, Rating at 1.16, ADR at 84.5, Headshots at 47%, Win rate at 54%. Last 30 days: 97 matches, win rate 57%, net ELO −11.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.