-alba
Name history of -alba
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (153 matches).
Compared with 2,181 players in this group, each player over up to their last 100 matches.
Opening
Average54% of opening duels won and so clearly above the average (51%).
Clutch
Strength2.4 clutch kills per match and so well above the average (1.7).
Weapons and aim
Strength58% headshots and so well above the average (49%).
Impact
AverageExactly 3 kills in 4.7% of rounds and so clearly above the average (4.1%).
Utility and deaths
Average28% of nades dealing damage or blinding and so well below the average (35%).
Progress
One value per month, dashed line is the level 10 · 2,001-2,249 ELO averageSep to Nov 2026 compared with Jul to Aug 2026.
Kills per round (K/R)
Best month: August 2026 with 0.81. Last 3 months: 0.78 (at the start 0.80). Slightly above the average (0.74).
Rating, 1.00 is an average match
Best month: August 2026 with 1.16. Last 3 months: 1.10 (at the start 1.15). Clearly above the average (1.03).
Damage per round (ADR)
Best month: October 2026 with 82.7. Last 3 months: 81.8 (at the start 81.0). Just above the average (80.7).
Share of headshot kills
Best month: November 2026 with 65%. Last 3 months: 59% (at the start 57%). Well above the average (49%).
Matches won (win rate)
Best month: August 2026 with 70%. Last 3 months: 46% (at the start 68%). Clearly below the average (50%).
Best month: October 2026 with 2,291. Last 3 months: 2,008 (at the start 1,952).
Rounds with first kill
Best month: August 2026 with 11%.
1v1 clutches won
Best month: November 2026 with 58%.
Patterns
From the last 158 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
-alba loses the most ELO from match 5 of the day: +47 ELO, 38% win rate
Records and milestones
from recorded matches- Highest rating in a match: 2.34 · Cache
- Recorded match no. 100 · Mirage
- Most kills in a match: 39 · Ancient
- Reached level 10 · Dust 2
- Longest win streak: 9 wins in a row · Nuke
Maps in detail
from the last 158 matchesCompared with players on the same level who have at least 15 matches on the map.
How -alba plays
Across 158 matches -alba averages K/R 0.78, ADR 81.6 and a rating of 1.11. Biggest strength: Headshot rate at 58%, better than 93% of level 10 · 2,001-2,249 ELO players. Most room to improve: Utility hit rate at 28%, better than only 9% of level 10 · 2,001-2,249 ELO players. Averages 17.3 kills per match with 58% headshots. The strongest map is Mirage with a 53% win rate in 51 matches. In 81 of 158 matches the rating was 1.10 or higher (51%), in 48 it was below 0.90. In 153 matches with detailed stats: 30 4Ks and 3 aces. Best month by rating: August 2026 at 1.16. -alba loses the most ELO from match 5 of the day (+47 ELO, win rate 38%). Things go best on Dust 2 (+178 ELO, win rate 49%). Match no. 1 of the day goes best: 60% win rate, +103 ELO. Improved over the last three months: Headshots +2 pp, ELO +56. Got weaker: Rating −0.05, Win rate −22 pp. Unchanged in recent months: K/R at 0.78, ADR at 81.8. Last 30 days: 57 matches, win rate 53%, net ELO +206.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.