-_w1zard__

Bhutan
On FACEIT since 2021 175 matches tracked 91 matches in 30 days
Last updated:

How does -_w1zard__ play?

Rating 1.23 K/R 0.86 ADR 89.0 from 175 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 96%
1.23
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.42 ConsistencyShare of matches with a rating of 0.90 or higher. 77%
Rating distribution from 175 matches
outstanding 1.80 and up 11% strong 1.30 to 1.79 27% good 1.10 to 1.29 21% normal 0.90 to 1.09 18% weak 0.75 to 0.89 13% very weak below 0.75 10%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,001-2,249 ELO average. More 1v1 and 1v2 wins than the level 10 · 2,001-2,249 ELO average. More damage per round than the level 10 · 2,001-2,249 ELO average.
Multi-killsClutcherDamage
better than most on level 10 · 2,001-2,249 ELO about average weaker than most
2,001-2,249 ELO

Compared with 2,234 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

57% of opening duels won and so well above the average (51%).

Rounds with first kill 11%+1 pp · Ø 10% better than 62%
Opening duels won 57%+6 pp · Ø 51% better than 90%

Clutch

Strength
Last one alive

50% of 1v1s won and so well above the average (39%).

Clutch 1v1 won 50%+11 pp · Ø 39% better than 95%
Clutch 1v2 won 28%+6 pp · Ø 22% better than 86%
Clutch kills per match 2.0+0.3 · Ø 1.7 better than 79%

Weapons and aim

Strength
Where do the kills come from?

1.26 K/D and so well above the average (1.03).

Headshot rate 56%+7 pp · Ø 49% better than 87%
AWP share of kills 6%−6 pp · Ø 12% better than 35%
K/D 1.26+0.23 · Ø 1.03 better than 95%
Pistol kills per match 3.5
Knife kills 1 in 175 matches

Impact

Strength
Damage and big rounds

3.0 MVPs per match and so well above the average (2.3).

2K rounds 15.7%+2.3 pp · Ø 13.4% better than 92%
3K rounds 5.6%+1.5 pp · Ø 4.1% better than 92%
MVPs per match 3.0+0.7 · Ø 2.3 better than 95%
4Ks and aces 56x 4K, 6 aces in 175 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 68% of rounds and so well below the average (72%). Lower is better.

Utility hit rate 40%+5 pp · Ø 35% better than 81%
Utility damage per round 3.8−0.5 · Ø 4.3 better than 42%
Enemies flashed per round 0.290.00 · Ø 0.29 right on the average
Deaths per round 68%−4 pp · Ø 72% better than 87%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether -_w1zard__ is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 158 matches from the last 3 months and 17 before.

Kills per round (K/R)

0.91
AugSepOctNov

Best month: August 2026 with 0.95.

Patterns

From the last 175 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 3 of the day −51 ELO
25 matches · 40% win rate
On Mirage −48 ELO
67 matches · 55% win rate
Between 18:00 and 24:00 −26 ELO, win rate 46%

-_w1zard__ loses the most ELO in match 3 of the day: −51 ELO, 40% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.70 · Dust 2
  2. Recorded match no. 100 · Dust 2
  3. Most kills in a match: 39 · Mirage
  4. Reached level 10 · Mirage
  5. Longest win streak: 8 wins in a row · Dust 2

Maps in detail

from the last 175 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage67
55% better than 62%
0.91 better than 96%
94.6 better than 94%
1.29 better than 96%
58% of 325 duels better than 85%
47% of 43 situations better than 75%
Dust 251
61% better than 83%
0.83 better than 85%
86.0 better than 75%
1.23 better than 93%
59% of 216 duels better than 88%
57% of 42 situations better than 91%
Ancient22
50% right on the average
0.77 better than 65%
81.6 better than 55%
1.08 better than 69%
53% of 77 duels better than 62%
25% of 8 situations better than 20%
Anubis16
44% better than 25%
0.90 better than 96%
93.4 better than 92%
1.25 better than 96%
49% of 59 duels better than 38%
36% of 14 situations better than 42%
Inferno8
63% -
0.76 -
77.8 -
1.10-
54% of 37 duels -
70% of 10 situations -
Cache7
43% -
0.84 -
87.7 -
1.20-
51% of 37 duels -
40% of 5 situations -
Nuke4
25% -
0.86 -
83.4 -
1.08-
73% of 11 duels -
60% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How -_w1zard__ plays

Across 175 matches -_w1zard__ averages K/R 0.86, ADR 89.0 and a rating of 1.23. Biggest strength: Rating at 1.23, better than 96% of level 10 · 2,001-2,249 ELO players. Averages 18.7 kills per match with 56% headshots. The strongest map is Dust 2 with a 61% win rate in 51 matches. In 104 of 175 matches the rating was 1.10 or higher (59%), in 40 it was below 0.90. In 175 matches with detailed stats: 56 4Ks and 6 aces. Best month by rating: August 2026 at 1.39. -_w1zard__ loses the most ELO in match 3 of the day (−51 ELO, win rate 40%). Things go best on Dust 2 (+26 ELO, win rate 61%). Match no. 4 of the day goes best: 65% win rate, +26 ELO. Last 30 days: 91 matches, win rate 52%, net ELO −48.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.