-_PIDOR_-
Name history of -_PIDOR_-
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does -_PIDOR_- play?
Compared with 12,146 players in this group, each player over up to their last 100 matches.
Opening
Strength60% of opening duels won and so well above the average (52%).
Clutch
Average2.0 clutch kills per match and so well above the average (1.6).
Weapons and aim
Strength1.29 K/D and so well above the average (1.05).
Impact
StrengthExactly 2 kills in 17.0% of rounds and so well above the average (13.5%).
Utility and deaths
Average1.8 utility damage per round and so well below the average (4.0).
Progress
One value per month, dashed line is the level 10 · 2,750-2,999 ELO averageSep to Nov 2026 compared with Aug 2026.
Kills per round (K/R)
Best month: September 2026 with 0.91. Last 3 months unchanged at 0.90. Well above the average (0.75).
Rating, 1.00 is an average match
Best month: September 2026 with 1.28. Last 3 months: 1.26 (at the start 1.27). Well above the average (1.05).
Damage per round (ADR)
Best month: September 2026 with 95.5. Last 3 months: 94.5 (at the start 93.3). Well above the average (81.3).
Share of headshot kills
Best month: August 2026 with 64%. Last 3 months: 58% (at the start 64%). Well above the average (52%).
Matches won (win rate)
Best month: August 2026 with 56%. Last 3 months: 51% (at the start 56%). Just below the average (52%).
Best month: November 2026 with 2,979. Last 3 months: 2,838 (at the start 2,735).
Rounds with first kill
Best month: October 2026 with 15%. Last 3 months: 14% (at the start 13%). Well above the average (11%).
1v1 clutches won
Best month: September 2026 with 49%. Last 3 months: 42% (at the start 36%). Slightly above the average (39%).
Patterns
From the last 271 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
-_PIDOR_- loses the most ELO on Mirage: −32 ELO, 46% win rate
Records and milestones
from recorded matches- Recorded match no. 250 · Anubis
- Most kills in a match: 57 · Dust 2
- Highest rating in a match: 3.01 · Dust 2
- Longest win streak: 7 wins in a row · Mirage
Maps in detail
from the last 271 matchesCompared with players on the same level who have at least 15 matches on the map.
How -_PIDOR_- plays
Across 271 matches -_PIDOR_- averages K/R 0.90, ADR 94.3 and a rating of 1.26. Biggest strength: Rating at 1.26, better than 96% of level 10 · 2,750-2,999 ELO players. Most room to improve: Utility damage per round at 1.8, better than only 2% of level 10 · 2,750-2,999 ELO players. Averages 19.6 kills per match with 59% headshots. The strongest map is Cache with a 62% win rate in 13 matches. In 171 of 271 matches the rating was 1.10 or higher (63%), in 52 it was below 0.90. In 271 matches with detailed stats: 91 4Ks and 11 aces. Best month by rating: September 2026 at 1.28. -_PIDOR_- loses the most ELO on Mirage (−32 ELO, win rate 46%). Things go best on Anubis (+29 ELO, win rate 54%). Improved over the last three months: ELO +103, First kills +1 pp, Clutch 1v1 +6 pp. Got weaker: Headshots −6 pp, Win rate −5 pp. Unchanged in recent months: K/R at 0.90, Rating at 1.26, ADR at 94.5. Last 30 days: 105 matches, win rate 52%, net ELO −31.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.