-Zabujca1337

Kyrgyzstan
On FACEIT since 2015 181 matches tracked 44 matches in 30 days
ELO ▼ 15
2,538
30-day peak: 2,556
Rank EU
#49,881
Kyrgyzstan #166 in Kyrgyzstan
Last updated:
Next update possible in 7m 21s

How does -Zabujca1337 play?

Rating 1.02 K/R 0.74 ADR 83.7 from 181 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 37%
1.02
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 61%
Rating distribution from 181 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 21% good 1.10 to 1.29 18% normal 0.90 to 1.09 20% weak 0.75 to 0.89 19% very weak below 0.75 20%
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (101 matches).

2,500-2,749 ELO

Compared with 2,679 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

49% of opening duels won and so clearly below the average (52%).

Rounds with first kill 12%+1 pp · Ø 11% better than 72%
Opening duels won 49%−3 pp · Ø 52% better than 25%

Clutch

Average
Last one alive

31% of 1v1s won and so clearly below the average (39%).

Clutch 1v1 won 31%−8 pp · Ø 39% better than 12%
Clutch 1v2 won 23%+2 pp · Ø 21% better than 60%
Clutch kills per match 1.5−0.2 · Ø 1.7 better than 37%

Weapons and aim

Average
Where do the kills come from?

1.02 K/D and so just below the average (1.04).

Headshot rate 49%−2 pp · Ø 51% better than 40%
AWP share of kills 7%−5 pp · Ø 12% better than 39%
K/D 1.02−0.02 · Ø 1.04 better than 36%
Pistol kills per match 3.2
Zeus kills1 in 181 matches
Knife kills 1 in 181 matches

Impact

Average
Damage and big rounds

2.1 MVPs per match and so well below the average (2.4).

2K rounds 14.1%+0.6 pp · Ø 13.5% better than 60%
3K rounds 4.1%−0.1 pp · Ø 4.2% better than 45%
MVPs per match 2.1−0.3 · Ø 2.4 better than 19%
4Ks and aces 16x 4K, 0 aces in 101 matches

Utility and deaths

Average
Nades, flashes and deaths

0.43 enemies flashed per round and so well above the average (0.30).

Utility hit rate 34%−1 pp · Ø 35% better than 45%
Utility damage per round 5.3+1.2 · Ø 4.1 better than 81%
Enemies flashed per round 0.43+0.13 · Ø 0.30 better than 83%
Deaths per round 73%+2 pp · Ø 71% better than 25%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
Win rate +5 pp
= Stayed the same
K/R at 0.74, Rating at 1.00, ADR at 83.9, Headshots at 49%, ELO at 2,538
▼ Got worse
Nothing clear

Sep to Nov 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.72
JunJulAugSepOctNov

Best month: August 2026 with 0.77. Last 3 months unchanged at 0.74. Just below the average (0.75).

Patterns

From the last 181 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −124 ELO
35 matches · 46% win rate
On Dust 2 −4 ELO
52 matches · 50% win rate
On Saturdays +60 ELO, win rate 33%

-Zabujca1337 loses the most ELO on Anubis: −124 ELO, 46% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 36 · Anubis
  2. Highest rating in a match: 1.92 · Nuke
  3. Recorded match no. 100 · Mirage
  4. Longest win streak: 6 wins in a row · Anubis

Maps in detail

from the last 181 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 252
50% better than 39%
0.72 better than 36%
79.6 better than 40%
1.00 better than 32%
48% of 231 duels better than 27%
38% of 32 situations right on the average
Mirage52
40% better than 9%
0.76 better than 55%
85.5 better than 68%
1.04 right on the average
53% of 255 duels better than 57%
48% of 21 situations better than 77%
Anubis35
46% better than 25%
0.77 better than 61%
86.9 better than 77%
1.06 better than 55%
50% of 196 duels better than 38%
33% of 21 situations better than 36%
Inferno12
33% -
0.66 -
78.5 -
0.90-
50% of 62 duels -
40% of 5 situations -
Nuke12
50% -
0.79 -
88.9 -
1.07-
47% of 68 duels -
20% of 5 situations -
Cache10
30% -
0.75 -
91.5 -
0.98-
45% of 40 duels -
0% of 9 situations -
Ancient8
63% -
0.74 -
76.9 -
1.04-
46% of 39 duels -
100% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How -Zabujca1337 plays

Across 181 matches -Zabujca1337 averages K/R 0.74, ADR 83.7 and a rating of 1.02. Biggest strength: Utility damage per round at 5.3, better than 81% of level 10 · 2,500-2,749 ELO players. Most room to improve: Clutch 1v1 won at 31%, better than only 12% of level 10 · 2,500-2,749 ELO players. Averages 16.1 kills per match with 49% headshots. The strongest map is Nuke with a 50% win rate in 12 matches. In 74 of 181 matches the rating was 1.10 or higher (41%), in 70 it was below 0.90. In 101 matches with detailed stats: 16 4Ks and 0 aces. Best month by rating: August 2026 at 1.08. -Zabujca1337 loses the most ELO on Anubis (−124 ELO, win rate 46%). Things go best on Mirage (+92 ELO, win rate 40%). Match no. 3 of the day goes best: 52% win rate, +60 ELO. Improved over the last three months: Win rate +5 pp. Unchanged in recent months: K/R at 0.74, Rating at 1.00, ADR at 83.9, Headshots at 49%, ELO at 2,538. Last 30 days: 44 matches, win rate 50%, net ELO +104.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.