-Yorick

Russia
On FACEIT since 2019 345 matches tracked 67 matches in 30 days
ELO ▲ 14
3,227
30-day peak: 3,227
Rank EU ▲ 5,265 places
#3,670
Russia #1,029 in Russia
30 days · prev. #8,935 · best #3,426
Last updated:

How does -Yorick play?

Rating 1.03 (from 335 matches) K/R 0.73 ADR 78.9 from 345 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 35%
1.03
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 60%
Rating distribution from 345 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 18% good 1.10 to 1.29 16% normal 0.90 to 1.09 23% weak 0.75 to 0.89 19% very weak below 0.75 21%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 3,000-3,499 ELO average.
AWPer
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (275 matches).

3,000-3,499 ELO

Compared with 7,458 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 12% of rounds and so clearly above the average (11%).

Rounds with first kill 12%+1 pp · Ø 11% better than 69%
Opening duels won 52%0 pp · Ø 52% right on the average

Clutch

Average
Last one alive

23% of 1v2s won and so just above the average (21%).

Clutch 1v1 won 40%0 pp · Ø 40% right on the average
Clutch 1v2 won 23%+2 pp · Ø 21% better than 58%
Clutch kills per match 1.60.0 · Ø 1.6 right on the average

Weapons and aim

Average
Where do the kills come from?

1.02 K/D and so just below the average (1.05).

Headshot rate 55%+2 pp · Ø 53% better than 63%
AWP share of kills 27%+15 pp · Ø 12% better than 90%
K/D 1.02−0.03 · Ø 1.05 better than 29%
Pistol kills per match 2.9
Knife kills 2 in 345 matches

Impact

Average
Damage and big rounds

2.2 MVPs per match and so slightly below the average (2.3).

2K rounds 13.1%−0.3 pp · Ø 13.4% better than 31%
3K rounds 4.0%−0.2 pp · Ø 4.2% better than 36%
MVPs per match 2.2−0.1 · Ø 2.3 better than 25%
4Ks and aces 49x 4K, 5 aces in 275 matches

Utility and deaths

Average
Nades, flashes and deaths

0.23 enemies flashed per round and so well below the average (0.32).

Utility hit rate 31%−3 pp · Ø 34% better than 29%
Utility damage per round 3.3−0.6 · Ø 3.9 better than 32%
Enemies flashed per round 0.23−0.09 · Ø 0.32 better than 23%
Deaths per round 71%0 pp · Ø 71% right on the average

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
▲ Improved
Headshots +2 pp
= Stayed the same
K/R at 0.73, Rating at 1.04, ADR at 79.4, ELO at 3,227
▼ Got worse
Win rate −6 pp

Sep to Nov 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.75
JunJulAugSepOctNov

Best month: July 2026 with 0.77. Last 3 months unchanged at 0.73. Just below the average (0.74).

Patterns

From the last 345 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −210 ELO
44 matches · 45% win rate
On Anubis −143 ELO
33 matches · 55% win rate
On Saturdays −1 ELO, win rate 43%

-Yorick loses the most ELO on Ancient: −210 ELO, 45% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 38 · Inferno
  2. Recorded match no. 250 · Dust 2
  3. Longest win streak: 9 wins in a row · Mirage
  4. Highest rating in a match: 2.31 · Dust 2

Maps in detail

from the last 345 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage144
53% better than 42%
0.74 better than 40%
79.9 better than 38%
1.02 better than 35%
51% of 700 duels better than 40%
34% of 92 situations better than 36%
Dust 298
57% better than 58%
0.76 right on the average
80.0 better than 40%
1.08 right on the average
54% of 472 duels better than 58%
41% of 59 situations better than 56%
Ancient44
45% better than 19%
0.69 better than 19%
76.7 better than 21%
0.96 better than 18%
51% of 200 duels better than 41%
43% of 23 situations better than 62%
Anubis33
55% better than 48%
0.66 better than 11%
75.4 better than 18%
0.97 better than 21%
49% of 167 duels better than 31%
36% of 14 situations better than 44%
Nuke22
45% better than 16%
0.68 better than 14%
74.9 better than 15%
0.96 better than 16%
48% of 115 duels better than 22%
50% of 8 situations better than 75%
Inferno4
25% -
0.82 -
88.3 -
1.14-
65% of 20 duels -
100% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How -Yorick plays

Across 345 matches -Yorick averages K/R 0.73 and ADR 78.9; the rating across the 335 rated matches is 1.03. Averages 15.9 kills per match with 55% headshots. The strongest map is Dust 2 with a 57% win rate in 98 matches. In 127 of 345 matches the rating was 1.10 or higher (37%), in 138 it was below 0.90. In 275 matches with detailed stats: 49 4Ks and 5 aces. Best month by rating: July 2026 at 1.08. -Yorick loses the most ELO on Ancient (−210 ELO, win rate 45%). Things go best on Mirage (+275 ELO, win rate 53%). Match no. 2 of the day goes best: 60% win rate, +118 ELO. Improved over the last three months: Headshots +2 pp. Got weaker: Win rate −6 pp. Unchanged in recent months: K/R at 0.73, Rating at 1.04, ADR at 79.4, ELO at 3,227. Last 30 days: 67 matches, win rate 49%, net ELO −57.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.