-Yolk1n
Compared with 2,480 players in this group, each player over up to their last 100 matches.
Opening
Average56% of opening duels won and so clearly above the average (51%).
Clutch
Average29% of 1v2s won and so clearly above the average (21%).
Weapons and aim
Average1.17 K/D and so clearly above the average (1.03).
Impact
Strength3.0 MVPs per match and so well above the average (2.3).
Utility and deaths
Average45% of nades dealing damage or blinding and so well above the average (35%).
Progress
One value per month, dashed line is the level 10 · 2,250-2,499 ELO averageSep to Nov 2026 compared with Aug 2026.
Kills per round (K/R)
Best month: October 2026 with 0.83. Last 3 months unchanged at 0.81. Clearly above the average (0.74).
Rating, 1.00 is an average match
Best month: October 2026 with 1.18. Last 3 months: 1.14 (at the start 1.12). Well above the average (1.03).
Damage per round (ADR)
Best month: October 2026 with 89.8. Last 3 months: 87.4 (at the start 79.8). Clearly above the average (80.9).
Share of headshot kills
Best month: August 2026 with 59%. Last 3 months: 51% (at the start 59%). Just above the average (50%).
Matches won (win rate)
Best month: September 2026 with 80%. Last 3 months: 65% (at the start 60%). Well above the average (51%).
Best month: November 2026 with 2,359. Last 3 months: 2,359 (at the start 1,885).
Rounds with first kill
Best month: November 2026 with 15%. Last 3 months: 13% (at the start 10%). Well above the average (11%).
1v1 clutches won
Best month: August 2026 with 63%. Last 3 months: 29% (at the start 63%). Well below the average (39%).
Patterns
From the last 88 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
-Yolk1n loses the most ELO in match 2 of the day: +14 ELO, 43% win rate
Records and milestones
from recorded matches- Highest rating in a match: 2.01 · Inferno
- Longest win streak: 10 wins in a row · Anubis
- Most kills in a match: 41 · Mirage
Maps in detail
from the last 88 matchesCompared with players on the same level who have at least 15 matches on the map.
How -Yolk1n plays
Across 88 matches -Yolk1n averages K/R 0.81, ADR 85.8 and a rating of 1.14. Biggest strength: Utility hit rate at 45%, better than 97% of level 10 · 2,250-2,499 ELO players. Averages 18.0 kills per match with 53% headshots. The strongest map is Inferno with a 74% win rate in 19 matches. In 48 of 88 matches the rating was 1.10 or higher (55%), in 24 it was below 0.90. In 88 matches with detailed stats: 18 4Ks and 1 ace. Best month by rating: October 2026 at 1.18. -Yolk1n loses the most ELO in match 2 of the day (+14 ELO, win rate 43%). Things go best on Mirage (+6 ELO, win rate 63%). Match no. 1 of the day goes best: 71% win rate, −9 ELO. Improved over the last three months: ADR +7.6, Win rate +5 pp, ELO +474, First kills +3 pp. Got weaker: Headshots −8 pp, Clutch 1v1 −34 pp. Unchanged in recent months: K/R at 0.81, Rating at 1.14. Last 30 days: 45 matches, win rate 56%, net ELO +1.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.