-Xowe

Japan
On FACEIT since 2025 144 matches tracked 41 matches in 30 days
Last updated:

How does -Xowe play?

Rating 1.05 K/R 0.76 ADR 82.0 from 144 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 59%
1.05
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 63%
Rating distribution from 144 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 22% good 1.10 to 1.29 14% normal 0.90 to 1.09 23% weak 0.75 to 0.89 18% very weak below 0.75 19%
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (103 matches).

2,001-2,249 ELO

Compared with 2,234 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

58% of opening duels won and so well above the average (51%).

Rounds with first kill 11%+1 pp · Ø 10% better than 62%
Opening duels won 58%+7 pp · Ø 51% better than 93%

Clutch

Average
Last one alive

19% of 1v2s won and so slightly below the average (22%).

Clutch 1v1 won 37%−2 pp · Ø 39% better than 42%
Clutch 1v2 won 19%−3 pp · Ø 22% better than 35%
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Average
Where do the kills come from?

45% headshots and so clearly below the average (49%).

Headshot rate 45%−4 pp · Ø 49% better than 28%
AWP share of kills 16%+4 pp · Ø 12% better than 75%
K/D 1.05+0.02 · Ø 1.03 better than 57%
Pistol kills per match 3.1
Knife kills 3 in 144 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 16.2% of rounds and so well above the average (13.4%).

2K rounds 16.2%+2.8 pp · Ø 13.4% better than 95%
3K rounds 4.2%+0.1 pp · Ø 4.1% better than 55%
MVPs per match 2.4+0.1 · Ø 2.3 better than 61%
4Ks and aces 19x 4K, 2 aces in 103 matches

Utility and deaths

Average
Nades, flashes and deaths

0.20 enemies flashed per round and so well below the average (0.29).

Utility hit rate 35%0 pp · Ø 35% right on the average
Utility damage per round 4.2−0.1 · Ø 4.3 better than 53%
Enemies flashed per round 0.20−0.09 · Ø 0.29 better than 28%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
K/R +0.14, Rating +0.17, ADR +13.3, Win rate +3 pp, ELO +401
= Stayed the same
Nothing clear
▼ Got worse
Headshots −2 pp

Sep to Nov 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.93
JunJulAugSepOctNov

Best month: November 2026 with 0.93. Last 3 months: 0.80 (at the start 0.66). Clearly above the average (0.74).

Patterns

From the last 144 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −34 ELO
55 matches · 58% win rate
From match 5 of the day −29 ELO
22 matches · 36% win rate
Between 18:00 and 24:00 +17 ELO, win rate 48%
On Fridays −52 ELO, win rate 25%

-Xowe loses the most ELO on Mirage: −34 ELO, 58% win rate

Records and milestones

from recorded matches
  1. Reached level 10 · Dust 2
  2. Longest win streak: 6 wins in a row · Anubis
  3. Highest rating in a match: 2.26 · Mirage
  4. Most kills in a match: 33 · Anubis
  5. Recorded match no. 100 · Mirage

Maps in detail

from the last 144 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage55
58% better than 73%
0.80 better than 76%
84.9 better than 71%
1.11 better than 75%
58% of 249 duels better than 85%
41% of 29 situations better than 59%
Dust 240
45% better than 27%
0.75 better than 55%
82.8 better than 59%
1.02 better than 45%
59% of 152 duels better than 88%
29% of 28 situations better than 25%
Anubis31
65% better than 89%
0.72 better than 41%
79.4 better than 41%
1.02 better than 48%
51% of 142 duels right on the average
28% of 25 situations better than 22%
Ancient12
33% -
0.62 -
68.1 -
0.90-
44% of 32 duels -
0% of 4 situations -
Cache4
25% -
1.00 -
101.9 -
1.40-
61% of 33 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How -Xowe plays

Across 144 matches -Xowe averages K/R 0.76, ADR 82.0 and a rating of 1.05. Biggest strength: Opening duels won at 58%, better than 93% of level 10 · 2,001-2,249 ELO players. Averages 16.6 kills per match with 45% headshots. The strongest map is Anubis with a 65% win rate in 31 matches. In 57 of 144 matches the rating was 1.10 or higher (40%), in 54 it was below 0.90. In 103 matches with detailed stats: 19 4Ks and 2 aces. Best month by rating: November 2026 at 1.26. -Xowe loses the most ELO on Mirage (−34 ELO, win rate 58%). Things go best in match 1 of the day (+51 ELO, win rate 61%). Match no. 1 of the day goes best: 61% win rate, +51 ELO. Improved over the last three months: K/R +0.14, Rating +0.17, ADR +13.3, Win rate +3 pp, ELO +401. Got weaker: Headshots −2 pp. Last 30 days: 41 matches, win rate 56%, net ELO −10.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.