-X1STT-
Name history of -X1STT-
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does -X1STT- play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (66 matches).
Compared with 2,234 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 9% of rounds and so clearly below the average (10%).
Clutch
Average42% of 1v1s won and so slightly above the average (39%).
Weapons and aim
Average54% headshots and so clearly above the average (49%).
Impact
AverageExactly 3 kills in 4.7% of rounds and so clearly above the average (4.1%).
Utility and deaths
Average2.4 utility damage per round and so well below the average (4.3).
Progress
One value per month, dashed line is the level 10 · 2,001-2,249 ELO averageSep to Nov 2026 compared with Mar to May 2026.
Kills per round (K/R)
Best month: November 2026 with 0.86. Last 3 months: 0.76 (at the start 0.80). Just above the average (0.74).
Rating, 1.00 is an average match
Best month: November 2026 with 1.20.
Damage per round (ADR)
Best month: June 2026 with 90.5. Last 3 months: 83.9 (at the start 86.5). Slightly above the average (80.8).
Share of headshot kills
Best month: November 2026 with 56%. Last 3 months: 56% (at the start 52%). Well above the average (49%).
Matches won (win rate)
Best month: November 2026 with 69%. Last 3 months: 61% (at the start 43%). Well above the average (50%).
Best month: November 2026 with 2,158. Last 3 months: 2,176 (at the start 1,628).
Rounds with first kill
Best month: October 2026 with 9%.
1v1 clutches won
Best month: October 2026 with 59%.
Patterns
From the last 115 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
-X1STT- loses the most ELO in match 2 of the day: −50 ELO, 45% win rate
Records and milestones
from recorded matches- Recorded match no. 100 · Dust 2
- Longest win streak: 6 wins in a row · Dust 2
- Highest rating in a match: 1.82 · Inferno
- Most kills in a match: 33 · Dust 2
- Reached level 10 · Dust 2
Maps in detail
from the last 115 matchesCompared with players on the same level who have at least 15 matches on the map.
How -X1STT- plays
Across 115 matches -X1STT- averages K/R 0.78 and ADR 85.2; the rating across the 66 rated matches is 1.06. Biggest strength: Headshot rate at 54%, better than 80% of level 10 · 2,001-2,249 ELO players. Most room to improve: Utility damage per round at 2.4, better than only 8% of level 10 · 2,001-2,249 ELO players. Averages 17.0 kills per match with 54% headshots. The strongest map is Dust 2 with a 63% win rate in 43 matches. In 28 of 66 matches the rating was 1.10 or higher (42%), in 23 it was below 0.90. In 66 matches with detailed stats: 8 4Ks and 0 aces. Best month by rating: November 2026 at 1.20. -X1STT- loses the most ELO in match 2 of the day (−50 ELO, win rate 45%). Things go best on Dust 2 (+52 ELO, win rate 63%). Improved over the last three months: Headshots +4 pp, Win rate +18 pp, ELO +548. Got weaker: K/R −0.04. Unchanged in recent months: ADR at 83.9. Last 30 days: 65 matches, win rate 60%, net ELO −22.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.