-WsYy

Brazil
138 matches tracked
Last updated:

How does -WsYy play?

Rating 1.10 K/R 0.78 ADR 83.1 from 138 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 87%
1.10
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 71%
Rating distribution from 138 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 25% good 1.10 to 1.29 14% normal 0.90 to 1.09 28% weak 0.75 to 0.89 14% very weak below 0.75 15%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 8 average. Rarely on the AWP.
ClutcherRifler
better than most on level 8 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (88 matches).

Level 8

Compared with 1,425 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

49% of opening duels won and so just below the average (50%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 49%−1 pp · Ø 50% better than 39%

Clutch

Strength
Last one alive

31% of 1v2s won and so clearly above the average (22%).

Clutch 1v1 won 38%0 pp · Ø 38% right on the average
Clutch 1v2 won 31%+9 pp · Ø 22% better than 94%
Clutch kills per match 1.9+0.2 · Ø 1.7 better than 75%

Weapons and aim

Average
Where do the kills come from?

1.12 K/D and so clearly above the average (1.01).

Headshot rate 47%0 pp · Ø 47% right on the average
AWP share of kills 2%−8 pp · Ø 10% better than 13%
K/D 1.12+0.11 · Ø 1.01 better than 89%
Pistol kills per match 2.9

Impact

Strength
Damage and big rounds

Exactly 3 kills in 5.1% of rounds and so well above the average (3.9%).

2K rounds 14.1%+0.9 pp · Ø 13.2% better than 73%
3K rounds 5.1%+1.2 pp · Ø 3.9% better than 90%
MVPs per match 2.6+0.3 · Ø 2.3 better than 87%
4Ks and aces 14x 4K, 1 ace in 88 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 69% of rounds and so clearly below the average (72%). Lower is better.

Utility hit rate 31%−4 pp · Ø 35% better than 24%
Utility damage per round 2.7−1.6 · Ø 4.3 better than 14%
Enemies flashed per round 0.27−0.01 · Ø 0.28 better than 52%
Deaths per round 69%−3 pp · Ø 72% better than 87%

Progress

One value per month, dashed line is the level 8 average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.78, Rating at 1.10, ADR at 82.5, Headshots at 47%
▼ Got worse
Win rate −23 pp, ELO −184

Aug to Sep 2026 compared with Jul 2026.

Kills per round (K/R)

0.84
MayJunJulAugSepOct

Best month: September 2026 with 0.84. Last 3 months: 0.78 (at the start 0.76). Clearly above the average (0.73).

Patterns

From the last 138 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −79 ELO
36 matches · 44% win rate
On Dust 2 −75 ELO
47 matches · 60% win rate
Between 6:00 and 12:00 −94 ELO, win rate 45%

-WsYy loses the most ELO in match 1 of the day: −79 ELO, 44% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.53 · Cache
  2. Longest win streak: 7 wins in a row · Anubis
  3. Most kills in a match: 46 · Dust 2

Maps in detail

from the last 138 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 247
60% better than 83%
0.80 better than 83%
84.2 better than 73%
1.14 better than 87%
52% of 185 duels better than 59%
42% of 33 situations better than 66%
Mirage32
41% better than 19%
0.76 better than 66%
82.8 better than 67%
1.06 better than 67%
58% of 141 duels better than 86%
54% of 13 situations better than 87%
Inferno16
56% better than 63%
0.71 right on the average
77.2 better than 40%
1.05 better than 67%
40% of 62 duels better than 6%
47% of 15 situations better than 72%
Ancient12
33% -
0.69 -
74.6 -
0.93-
31% of 52 duels -
22% of 9 situations -
Anubis12
33% -
0.80 -
87.0 -
1.12-
54% of 56 duels -
71% of 7 situations -
Cache10
70% -
0.95 -
94.4 -
1.36-
63% of 43 duels -
33% of 3 situations -
Nuke7
43% -
0.76 -
78.0 -
1.03-
63% of 38 duels -
50% of 6 situations -

Compared with players on the same level who have at least 15 matches on the map.

How -WsYy plays

Across 138 matches -WsYy averages K/R 0.78, ADR 83.1 and a rating of 1.10. Biggest strength: 3K rounds at 5.1%, better than 90% of level 8 players. Most room to improve: Utility damage per round at 2.7, better than only 14% of level 8 players. Averages 17.7 kills per match with 47% headshots. The strongest map is Cache with a 70% win rate in 10 matches. In 59 of 138 matches the rating was 1.10 or higher (43%), in 40 it was below 0.90. In 88 matches with detailed stats: 14 4Ks and 1 ace. Best month by rating: September 2026 at 1.17. -WsYy loses the most ELO in match 1 of the day (−79 ELO, win rate 44%). Got weaker: Win rate −23 pp, ELO −184. Unchanged in recent months: K/R at 0.78, Rating at 1.10, ADR at 82.5, Headshots at 47%. Last 30 days: 9 matches, win rate 44%, net ELO −73.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.