-Van1-
Name history of -Van1-
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does -Van1- play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (170 matches).
Compared with 2,052 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 8% of rounds and so well below the average (10%).
Clutch
Average17% of 1v2s won and so slightly below the average (20%).
Weapons and aim
Average0.99 K/D and so just below the average (1.00).
Impact
AverageExactly 3 kills in 3.5% of rounds and so clearly below the average (4.0%).
Utility and deaths
Average2.8 utility damage per round and so well below the average (4.1).
Progress
One value per month, dashed line is the level 10 · 2,250-2,499 ELO averageAug to Sep 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: July 2026 with 0.69. Last 3 months: 0.69 (at the start 0.68). Slightly below the average (0.72).
Rating, 1.00 is an average match
Best month: July 2026 with 0.99. Last 3 months: 0.97 (at the start 0.99). Slightly below the average (1.01).
Damage per round (ADR)
Best month: September 2026 with 79.4. Last 3 months: 75.8 (at the start 73.8). Slightly below the average (79.4).
Share of headshot kills
Best month: July 2026 with 49%. Last 3 months: 46% (at the start 49%). Clearly below the average (50%).
Matches won (win rate)
Best month: July 2026 with 53%. Last 3 months: 50% (at the start 53%). Clearly above the average (45%).
Best month: September 2026 with 2,335. Last 3 months: 2,218 (at the start 1,953).
Rounds with first kill
Best month: August 2026 with 8%.
1v1 clutches won
Best month: September 2026 with 41%.
Patterns
From the last 235 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
-Van1- loses the most ELO on Cache: −22 ELO, 44% win rate
Records and milestones
from recorded matches- Longest win streak: 5 wins in a row · Mirage
- Highest rating in a match: 1.84 · Inferno
- Most kills in a match: 31 · Mirage
Maps in detail
from the last 235 matchesCompared with players on the same level who have at least 15 matches on the map.
How -Van1- plays
Across 235 matches -Van1- averages K/R 0.69 and ADR 75.3; the rating across the 234 rated matches is 0.97. Most room to improve: Rounds with first kill at 8%, better than only 14% of level 10 · 2,250-2,499 ELO players. Averages 15.2 kills per match with 47% headshots. The strongest map is Inferno with a 62% win rate in 50 matches. In 78 of 234 matches the rating was 1.10 or higher (33%), in 100 it was below 0.90. In 170 matches with detailed stats: 14 4Ks and 1 ace. Best month by rating: July 2026 at 0.99. -Van1- loses the most ELO on Cache (−22 ELO, win rate 44%). Things go best on Mirage (+85 ELO, win rate 54%). Match no. 2 of the day goes best: 58% win rate, +33 ELO. Improved over the last three months: ELO +265. Got weaker: Headshots −3 pp, Win rate −3 pp. Unchanged in recent months: K/R at 0.69, Rating at 0.97, ADR at 75.8.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.