-VENOMX-

XK
On FACEIT since 2022 129 matches tracked 20 matches in 30 days
Last updated:

How does -VENOMX- play?

Rating 1.04 K/R 0.76 ADR 78.0 from 129 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 58%
1.04
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.40 ConsistencyShare of matches with a rating of 0.90 or higher. 60%
Rating distribution from 129 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 23% good 1.10 to 1.29 11% normal 0.90 to 1.09 22% weak 0.75 to 0.89 16% very weak below 0.75 24%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,001-2,249 ELO average. More first kills per match than the level 10 · 2,001-2,249 ELO average.
AWPerEntry
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (101 matches).

2,001-2,249 ELO

Compared with 1,862 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 12% of rounds and so well above the average (10%).

Rounds with first kill 12%+2 pp · Ø 10% better than 77%
Opening duels won 51%0 pp · Ø 51% right on the average

Clutch

Average
Last one alive

26% of 1v2s won and so clearly above the average (21%).

Clutch 1v1 won 35%−4 pp · Ø 39% better than 32%
Clutch 1v2 won 26%+5 pp · Ø 21% better than 78%
Clutch kills per match 1.9+0.2 · Ø 1.7 better than 74%

Weapons and aim

Average
Where do the kills come from?

36% headshots and so well below the average (50%).

Headshot rate 36%−14 pp · Ø 50% better than 2%
AWP share of kills 42%+31 pp · Ø 11% better than 99%
K/D 1.03+0.01 · Ø 1.02 better than 52%
Pistol kills per match 2.7
Knife kills 1 in 129 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.8% of rounds and so clearly above the average (4.1%).

2K rounds 13.6%+0.3 pp · Ø 13.3% better than 57%
3K rounds 4.8%+0.7 pp · Ø 4.1% better than 81%
MVPs per match 2.5+0.2 · Ø 2.3 better than 74%
4Ks and aces 12x 4K, 2 aces in 101 matches

Utility and deaths

Weakness
Nades, flashes and deaths

1.5 utility damage per round and so well below the average (4.2).

Utility hit rate 33%−3 pp · Ø 36% better than 36%
Utility damage per round 1.5−2.7 · Ø 4.2 better than 1%
Enemies flashed per round 0.11−0.18 · Ø 0.29 better than 6%
Deaths per round 74%+2 pp · Ø 72% better than 22%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether -VENOMX- is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 116 matches from the last 3 months and 13 before.

Kills per round (K/R)

0.68
JulAugSepOct

Best month: July 2026 with 0.83.

Patterns

From the last 129 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −18 ELO
32 matches · 53% win rate
On Mirage −4 ELO
49 matches · 47% win rate
Between 12:00 and 18:00 −20 ELO, win rate 35%
On Mondays −7 ELO, win rate 37%

-VENOMX- loses the most ELO on Dust 2: −18 ELO, 53% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 6 wins in a row · Mirage
  2. Highest rating in a match: 2.18 · Mirage
  3. Most kills in a match: 44 · Ancient

Maps in detail

from the last 129 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage49
47% better than 33%
0.77 better than 67%
77.9 better than 38%
1.05 better than 60%
54% of 270 duels better than 68%
33% of 27 situations better than 36%
Dust 232
53% better than 54%
0.77 better than 67%
80.7 better than 51%
1.06 better than 61%
47% of 159 duels better than 29%
41% of 17 situations better than 58%
Ancient25
60% better than 77%
0.78 better than 69%
83.1 better than 61%
1.08 better than 67%
56% of 133 duels better than 78%
37% of 19 situations better than 48%
Inferno9
56% -
0.69 -
70.5 -
0.97-
51% of 51 duels -
50% of 6 situations -
Nuke5
20% -
0.71 -
68.3 -
0.99-
52% of 27 duels -
33% of 3 situations -
Anubis4
50% -
0.73 -
69.6 -
1.03-
56% of 18 duels -
50% of 4 situations -
Cache4
75% -
0.59 -
60.5 -
0.76-
44% of 16 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How -VENOMX- plays

Across 129 matches -VENOMX- averages K/R 0.76, ADR 78.0 and a rating of 1.04. Biggest strength: 3K rounds at 4.8%, better than 81% of level 10 · 2,001-2,249 ELO players. Most room to improve: Utility damage per round at 1.5, better than only 1% of level 10 · 2,001-2,249 ELO players. Averages 16.6 kills per match with 36% headshots. The strongest map is Ancient with a 60% win rate in 25 matches. In 49 of 129 matches the rating was 1.10 or higher (38%), in 52 it was below 0.90. In 101 matches with detailed stats: 12 4Ks and 2 aces. Best month by rating: July 2026 at 1.13. -VENOMX- loses the most ELO on Dust 2 (−18 ELO, win rate 53%). Things go best on Ancient (+73 ELO, win rate 60%). Match no. 2 of the day goes best: 59% win rate, −74 ELO. Last 30 days: 20 matches, win rate 60%, net ELO +22.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.