-Ton
Name history of -Ton
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (26 matches).
Compared with 2,258 players in this group, each player over up to their last 100 matches.
Opening
Average55% of opening duels won and so clearly above the average (51%).
Clutch
Weakness13% of 1v2s won and so clearly below the average (22%).
Weapons and aim
Average1.21 K/D and so clearly above the average (1.03).
Impact
StrengthExactly 3 kills in 5.9% of rounds and so well above the average (4.1%).
Utility and deaths
AverageDied in 67% of rounds and so well below the average (72%). Lower is better.
Progress
One value per month, dashed line is the level 10 · 2,001-2,249 ELO averageSep to Oct 2026 compared with Jan to Jun 2026.
Kills per round (K/R)
Best month: January 2026 with 0.88. Last 3 months: 0.81 (at the start 0.86). Clearly above the average (0.74).
Rating, 1.00 is an average match
Best month: September 2026 with 1.12.
Damage per round (ADR)
Best month: January 2026 with 90.9. Last 3 months: 83.0 (at the start 88.9). Just above the average (80.7).
Share of headshot kills
Best month: February 2026 with 57%. Last 3 months: 53% (at the start 55%). Clearly above the average (50%).
Matches won (win rate)
Best month: June 2026 with 67%. Last 3 months: 61% (at the start 48%). Well above the average (51%).
Best month: January 2026 with 2,263. Last 3 months: 2,165 (at the start 2,161).
Rounds with first kill
Best month: September 2026 with 10%.
1v1 clutches won
Best month: September 2026 with 36%.
Patterns
From the last 108 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
-Ton loses the most ELO on Mirage: −80 ELO, 41% win rate
Records and milestones
from recorded matches- Recorded match no. 100 · Ancient
- Most kills in a match: 45 · Vertigo
- Highest rating in a match: 1.96 · Anubis
- Longest win streak: 5 wins in a row · Anubis
Maps in detail
from the last 108 matchesCompared with players on the same level who have at least 15 matches on the map.
How -Ton plays
Across 108 matches -Ton averages K/R 0.82 and ADR 85.1; the rating across the 58 rated matches is 1.11. Biggest strength: 3K rounds at 5.9%, better than 95% of level 10 · 2,001-2,249 ELO players. Most room to improve: Clutch 1v1 won at 31%, better than only 16% of level 10 · 2,001-2,249 ELO players. Averages 17.8 kills per match with 52% headshots. The strongest map is Anubis with a 65% win rate in 23 matches. In 27 of 58 matches the rating was 1.10 or higher (47%), in 14 it was below 0.90. In 26 matches with detailed stats: 8 4Ks and 0 aces. Best month by rating: September 2026 at 1.12. -Ton loses the most ELO on Mirage (−80 ELO, win rate 41%). Things go best on Anubis (+42 ELO, win rate 65%). Improved over the last three months: Win rate +13 pp. Got weaker: K/R −0.05, ADR −5.9, Headshots −2 pp. Unchanged in recent months: ELO at 2,165.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.