-TeMbl4-

Belarus
On FACEIT since 2024 161 matches tracked 74 matches in 30 days
ELO ▼ 291
2,111
30-day peak: 2,402
Rank EU
#182,193
Belarus #4,282 in Belarus
Last updated:

How does -TeMbl4- play?

Rating 1.08 K/R 0.79 ADR 82.8 from 161 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 72%
1.08
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.40 ConsistencyShare of matches with a rating of 0.90 or higher. 63%
Rating distribution from 161 matches
outstanding 1.80 and up 6% strong 1.30 to 1.79 24% good 1.10 to 1.29 16% normal 0.90 to 1.09 19% weak 0.75 to 0.89 16% very weak below 0.75 21%
Player type
Clicks heads
Higher headshot rate than the level 10 · 2,001-2,249 ELO average.
Headshots
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (140 matches).

2,001-2,249 ELO

Compared with 2,003 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 12% of rounds and so well above the average (10%).

Rounds with first kill 12%+2 pp · Ø 10% better than 77%
Opening duels won 54%+3 pp · Ø 51% better than 75%

Clutch

Average
Last one alive

1.5 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 38%−1 pp · Ø 39% better than 49%
Clutch 1v2 won 21%0 pp · Ø 21% right on the average
Clutch kills per match 1.5−0.2 · Ø 1.7 better than 36%

Weapons and aim

Average
Where do the kills come from?

58% headshots and so well above the average (49%).

Headshot rate 58%+9 pp · Ø 49% better than 93%
AWP share of kills 10%−1 pp · Ø 11% better than 55%
K/D 1.08+0.05 · Ø 1.03 better than 69%
Pistol kills per match 2.9
Knife kills 4 in 161 matches

Impact

Average
Damage and big rounds

2.5 MVPs per match and so clearly above the average (2.3).

2K rounds 14.2%+0.8 pp · Ø 13.4% better than 70%
3K rounds 4.5%+0.4 pp · Ø 4.1% better than 69%
MVPs per match 2.5+0.2 · Ø 2.3 better than 73%
4Ks and aces 26x 4K, 4 aces in 140 matches

Utility and deaths

Average
Nades, flashes and deaths

0.09 enemies flashed per round and so well below the average (0.29).

Utility hit rate 33%−2 pp · Ø 35% better than 37%
Utility damage per round 3.0−1.3 · Ø 4.3 better than 20%
Enemies flashed per round 0.09−0.20 · Ø 0.29 better than 4%
Deaths per round 73%+1 pp · Ø 72% better than 33%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Headshots +5 pp, ELO +111
= Stayed the same
Win rate at 45%
▼ Got worse
K/R −0.08, Rating −0.10, ADR −9.3

Sep to Nov 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.83
JunJulAugSepOctNov

Best month: July 2026 with 0.90. Last 3 months: 0.76 (at the start 0.84). Just above the average (0.74).

Patterns

From the last 161 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −103 ELO
46 matches · 41% win rate
In match 2 of the day −80 ELO
34 matches · 35% win rate
On Sundays +1 ELO, win rate 38%

-TeMbl4- loses the most ELO on Dust 2: −103 ELO, 41% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 60 · Ancient
  2. Longest win streak: 5 wins in a row · Dust 2
  3. Recorded match no. 100 · Anubis
  4. Reached level 10 · Ancient
  5. Highest rating in a match: 2.23 · Dust 2

Maps in detail

from the last 161 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 246
41% better than 17%
0.79 better than 74%
82.9 better than 63%
1.10 better than 73%
51% of 195 duels right on the average
44% of 16 situations better than 67%
Mirage45
44% better than 25%
0.84 better than 87%
86.2 better than 77%
1.15 better than 85%
60% of 234 duels better than 92%
32% of 22 situations better than 31%
Anubis33
42% better than 22%
0.70 better than 33%
73.9 better than 17%
0.96 better than 28%
58% of 171 duels better than 85%
36% of 14 situations better than 44%
Ancient22
45% better than 31%
0.81 better than 80%
86.6 better than 79%
1.10 better than 73%
58% of 114 duels better than 84%
50% of 18 situations better than 78%
Inferno7
43% -
0.75 -
84.3 -
1.02-
32% of 25 duels -
0% of 2 situations -
Cache4
100% -
0.86 -
91.4 -
1.20-
46% of 26 duels -
0% of 1 situations -
Nuke4
75% -
0.72 -
80.6 -
1.03-
30% of 20 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How -TeMbl4- plays

Across 161 matches -TeMbl4- averages K/R 0.79, ADR 82.8 and a rating of 1.08. Biggest strength: Headshot rate at 58%, better than 93% of level 10 · 2,001-2,249 ELO players. Most room to improve: Utility damage per round at 3.0, better than only 20% of level 10 · 2,001-2,249 ELO players. Averages 17.1 kills per match with 58% headshots. The strongest map is Ancient with a 45% win rate in 22 matches. In 72 of 161 matches the rating was 1.10 or higher (45%), in 59 it was below 0.90. In 140 matches with detailed stats: 26 4Ks and 4 aces. Best month by rating: July 2026 at 1.25. -TeMbl4- loses the most ELO on Dust 2 (−103 ELO, win rate 41%). Things go best from match 5 of the day (+22 ELO, win rate 57%). From match no. 5 of the day on, things go best: 57% win rate, +22 ELO. Improved over the last three months: Headshots +5 pp, ELO +111. Got weaker: K/R −0.08, Rating −0.10, ADR −9.3. Unchanged in recent months: Win rate at 45%. Last 30 days: 74 matches, win rate 45%, net ELO +107.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.