-Syr0

Russia
On FACEIT since 2015 312 matches tracked 104 matches in 30 days
Last updated:

How does -Syr0 play?

Rating 1.21 K/R 0.86 ADR 93.9 from 312 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 91%
1.21
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.44 ConsistencyShare of matches with a rating of 0.90 or higher. 76%
Rating distribution from 312 matches
outstanding 1.80 and up 11% strong 1.30 to 1.79 25% good 1.10 to 1.29 23% normal 0.90 to 1.09 16% weak 0.75 to 0.89 12% very weak below 0.75 13%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,500-2,749 ELO average. More damage per round than the level 10 · 2,500-2,749 ELO average.
Multi-killsDamage
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (238 matches).

2,500-2,749 ELO

Compared with 2,625 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

58% of opening duels won and so well above the average (52%).

Rounds with first kill 12%+1 pp · Ø 11% better than 71%
Opening duels won 58%+6 pp · Ø 52% better than 89%

Clutch

Strength
Last one alive

29% of 1v2s won and so clearly above the average (22%).

Clutch 1v1 won 37%−3 pp · Ø 40% better than 39%
Clutch 1v2 won 29%+7 pp · Ø 22% better than 89%
Clutch kills per match 2.0+0.3 · Ø 1.7 better than 81%

Weapons and aim

Average
Where do the kills come from?

1.25 K/D and so well above the average (1.05).

Headshot rate 47%−4 pp · Ø 51% better than 28%
AWP share of kills 7%−5 pp · Ø 12% better than 39%
K/D 1.25+0.20 · Ø 1.05 better than 92%
Pistol kills per match 3.1
Knife kills 6 in 312 matches

Impact

Strength
Damage and big rounds

Exactly 2 kills in 16.5% of rounds and so well above the average (13.5%).

2K rounds 16.5%+3.0 pp · Ø 13.5% better than 94%
3K rounds 5.6%+1.4 pp · Ø 4.2% better than 89%
MVPs per match 2.9+0.5 · Ø 2.4 better than 89%
4Ks and aces 78x 4K, 8 aces in 238 matches

Utility and deaths

Strength
Nades, flashes and deaths

6.6 utility damage per round and so well above the average (4.1).

Utility hit rate 33%−2 pp · Ø 35% better than 38%
Utility damage per round 6.6+2.5 · Ø 4.1 better than 94%
Enemies flashed per round 0.42+0.12 · Ø 0.30 better than 82%
Deaths per round 68%−3 pp · Ø 71% better than 84%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
K/R +0.09, Rating +0.13, ADR +10.2, Win rate +8 pp
= Stayed the same
Headshots at 46%, ELO at 2,679
▼ Got worse
Nothing clear

Sep to Nov 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.90
JunJulAugSepOctNov

Best month: October 2026 with 0.93. Last 3 months: 0.90 (at the start 0.81). Well above the average (0.75).

Patterns

From the last 312 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Cache −30 ELO
31 matches · 68% win rate
On Dust 2 −17 ELO
108 matches · 59% win rate
On Wednesdays +49 ELO, win rate 43%

-Syr0 loses the most ELO on Cache: −30 ELO, 68% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 7 wins in a row · Dust 2
  2. Highest rating in a match: 2.67 · Mirage
  3. Recorded match no. 250 · Dust 2
  4. Most kills in a match: 55 · Anubis

Maps in detail

from the last 312 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 2108
59% better than 74%
0.85 better than 87%
95.2 better than 93%
1.23 better than 90%
57% of 488 duels better than 78%
36% of 53 situations better than 43%
Ancient72
46% better than 25%
0.86 better than 89%
93.7 better than 90%
1.21 better than 89%
54% of 290 duels better than 61%
33% of 72 situations better than 39%
Anubis47
47% better than 32%
0.81 better than 76%
89.9 better than 86%
1.13 better than 74%
51% of 185 duels better than 44%
40% of 35 situations better than 55%
Mirage41
59% better than 77%
0.84 better than 84%
91.9 better than 90%
1.17 better than 84%
57% of 184 duels better than 79%
39% of 44 situations better than 53%
Cache31
68% -
0.97 -
101.7 -
1.38-
68% of 139 duels -
41% of 17 situations -
Nuke7
57% -
0.81 -
88.4 -
1.08-
52% of 31 duels -
50% of 4 situations -
Inferno4
75% -
0.80 -
86.6 -
1.15-
53% of 17 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How -Syr0 plays

Across 312 matches -Syr0 averages K/R 0.86, ADR 93.9 and a rating of 1.21. Biggest strength: Damage per round (ADR) at 93.9, better than 94% of level 10 · 2,500-2,749 ELO players. Averages 18.7 kills per match with 47% headshots. The strongest map is Cache with a 68% win rate in 31 matches. In 186 of 312 matches the rating was 1.10 or higher (60%), in 76 it was below 0.90. In 238 matches with detailed stats: 78 4Ks and 8 aces. Best month by rating: October 2026 at 1.31. -Syr0 loses the most ELO on Cache (−30 ELO, win rate 68%). Things go best on Ancient (+130 ELO, win rate 46%). Improved over the last three months: K/R +0.09, Rating +0.13, ADR +10.2, Win rate +8 pp. Unchanged in recent months: Headshots at 46%, ELO at 2,679. Last 30 days: 104 matches, win rate 62%, net ELO +79.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.