-Sun_
Name history of -Sun_
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (93 matches).
Compared with 988 players in this group, each player over up to their last 100 matches.
Opening
Average50% of opening duels won and so just above the average (49%).
Clutch
Average1.3 clutch kills per match and so well below the average (1.6).
Weapons and aim
Average50% headshots and so clearly above the average (45%).
Impact
AverageExactly 3 kills in 3.0% of rounds and so clearly below the average (3.7%).
Utility and deaths
Average2.7 utility damage per round and so well below the average (4.0).
Progress
One value per month, dashed line is the level 6 averageSep to Nov 2026 compared with Jul to Aug 2026.
Kills per round (K/R)
Best month: July 2026 with 0.74. Last 3 months: 0.69 (at the start 0.73). Just below the average (0.71).
Rating, 1.00 is an average match
Best month: July 2026 with 1.02. Last 3 months: 0.94 (at the start 1.01). Slightly below the average (0.98).
Damage per round (ADR)
Best month: November 2026 with 84.8. Last 3 months: 77.7 (at the start 77.8). Just below the average (78.2).
Share of headshot kills
Best month: November 2026 with 55%. Last 3 months: 50% (at the start 51%). Clearly above the average (45%).
Matches won (win rate)
Best month: July 2026 with 52%. Last 3 months: 45% (at the start 51%). Slightly below the average (47%).
Best month: October 2026 with 1,431. Last 3 months: 1,207 (at the start 1,291).
Rounds with first kill
Best month: November 2026 with 13%.
1v1 clutches won
Best month: August 2026 with 44%.
Patterns
From the last 154 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
-Sun_ loses the most ELO on Dust 2: −57 ELO, 31% win rate
Records and milestones
from recorded matches- Longest win streak: 7 wins in a row · Dust 2
- Highest rating in a match: 1.90 · Mirage
- Most kills in a match: 31 · Mirage
Maps in detail
from the last 154 matchesCompared with players on the same level who have at least 15 matches on the map.
How -Sun_ plays
Across 154 matches -Sun_ averages K/R 0.71, ADR 77.7 and a rating of 0.98. Biggest strength: Headshot rate at 50%, better than 76% of level 6 players. Most room to improve: 3K rounds at 3.0%, better than only 17% of level 6 players. Averages 14.9 kills per match with 50% headshots. The strongest map is Nuke with a 67% win rate in 12 matches. In 51 of 154 matches the rating was 1.10 or higher (33%), in 74 it was below 0.90. In 93 matches with detailed stats: 13 4Ks and 2 aces. Best month by rating: July 2026 at 1.02. -Sun_ loses the most ELO on Dust 2 (−57 ELO, win rate 31%). Things go best on Mirage (+104 ELO, win rate 56%). Match no. 3 of the day goes best: 62% win rate, +6 ELO. Got weaker: K/R −0.04, Rating −0.07, Win rate −6 pp, ELO −84. Unchanged in recent months: ADR at 77.7, Headshots at 50%. Last 30 days: 31 matches, win rate 39%, net ELO +7.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 6): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.