-St4H
Compared with 1,498 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 9% of rounds and so clearly below the average (10%).
Clutch
Average13% of 1v2s won and so clearly below the average (21%).
Weapons and aim
Average40% headshots and so well below the average (46%).
Impact
AverageExactly 2 kills in 14.6% of rounds and so clearly above the average (12.9%).
Utility and deaths
Average7.7 utility damage per round and so well above the average (4.1).
Progress
One value per month, dashed line is the level 7 averageSep to Nov 2026 compared with Aug 2026.
Kills per round (K/R)
Best month: August 2026 with 0.81. Last 3 months: 0.72 (at the start 0.81). Just above the average (0.71).
Rating, 1.00 is an average match
Best month: August 2026 with 1.12. Last 3 months: 1.00 (at the start 1.12). Just above the average (0.98).
Damage per round (ADR)
Best month: August 2026 with 92.1. Last 3 months: 84.1 (at the start 92.1). Clearly above the average (78.4).
Share of headshot kills
Best month: August 2026 with 40%. Last 3 months: 39% (at the start 40%). Well below the average (46%).
Matches won (win rate)
Best month: November 2026 with 64%. Last 3 months: 52% (at the start 45%). Clearly above the average (47%).
Best month: October 2026 with 1,486.
Rounds with first kill
Best month: October 2026 with 9%. Last 3 months: 9% (at the start 8%). Clearly below the average (10%).
1v1 clutches won
Best month: November 2026 with 50%. Last 3 months: 41% (at the start 37%). Just above the average (39%).
Patterns
From the last 119 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
-St4H loses the most ELO on Dust 2: −47 ELO, 45% win rate
Records and milestones
from recorded matches- Longest win streak: 7 wins in a row · Mirage
- Most kills in a match: 29 · Mirage
- Highest rating in a match: 2.11 · Dust 2
Maps in detail
from the last 119 matchesCompared with players on the same level who have at least 15 matches on the map.
How -St4H plays
Across 119 matches -St4H averages K/R 0.73, ADR 85.4 and a rating of 1.02. Biggest strength: Utility damage per round at 7.7, better than 97% of level 7 players. Most room to improve: Headshot rate at 40%, better than only 18% of level 7 players. Averages 16.5 kills per match with 40% headshots. The strongest map is Mirage with a 64% win rate in 44 matches. In 45 of 119 matches the rating was 1.10 or higher (38%), in 45 it was below 0.90. In 119 matches with detailed stats: 18 4Ks and 1 ace. Best month by rating: August 2026 at 1.12. -St4H loses the most ELO on Dust 2 (−47 ELO, win rate 45%). Things go best on Mirage (+210 ELO, win rate 64%). Match no. 1 of the day goes best: 62% win rate, +209 ELO. Improved over the last three months: Win rate +7 pp, First kills +1 pp. Got weaker: K/R −0.09, Rating −0.12, ADR −8.0. Unchanged in recent months: Headshots at 39%, Clutch 1v1 at 41%. Last 30 days: 57 matches, win rate 56%, net ELO +187.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.