-Sqweeks
Name history of -Sqweeks
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (42 matches).
Compared with 2,568 players in this group, each player over up to their last 100 matches.
Opening
Strength72% of opening duels won and so well above the average (52%).
Clutch
Strength4.1 clutch kills per match and so well above the average (1.6).
Weapons and aim
Average1.55 K/D and so well above the average (1.04).
Impact
StrengthExactly 3 kills in 6.8% of rounds and so well above the average (4.2%).
Utility and deaths
AverageDied in 60% of rounds and so well below the average (71%). Lower is better.
Progress
One value per month, dashed line is the level 10 · 2,500-2,749 ELO averageSep to Nov 2026 compared with Jun to Aug 2026.
Kills per round (K/R)
Best month: October 2026 with 1.09. Last 3 months: 1.04 (at the start 0.77). Well above the average (0.74).
Rating, 1.00 is an average match
Best month: October 2026 with 1.60. Last 3 months: 1.55 (at the start 1.16). Well above the average (1.04).
Damage per round (ADR)
Best month: October 2026 with 107.6. Last 3 months: 103.3 (at the start 84.0). Well above the average (80.9).
Share of headshot kills
Best month: August 2026 with 55%. Last 3 months: 51% (at the start 54%). Right on the average (51%).
Matches won (win rate)
Best month: November 2026 with 78%. Last 3 months: 65% (at the start 48%). Well above the average (51%).
Best month: August 2026 with 2,424. Last 3 months: 2,577 (at the start 2,424).
Rounds with first kill
Best month: October 2026 with 21%.
1v1 clutches won
Best month: October 2026 with 58%.
Patterns
From the last 52 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
-Sqweeks loses the most ELO on Dust 2: −15 ELO, 67% win rate
Records and milestones
from recorded matches- Most kills in a match: 35 · Cache
- Longest win streak: 4 wins in a row · Dust 2
- Highest rating in a match: 2.22 · Dust 2
Maps in detail
from the last 52 matchesCompared with players on the same level who have at least 15 matches on the map.
How -Sqweeks plays
Across 52 matches -Sqweeks averages K/R 0.94, ADR 95.7 and a rating of 1.40. Biggest strength: Rating at 1.40, better than 99% of level 10 · 2,500-2,749 ELO players. Averages 20.7 kills per match with 52% headshots. In 40 of 52 matches the rating was 1.10 or higher (77%), in 5 it was below 0.90. In 42 matches with detailed stats: 23 4Ks and 1 ace. Best month by rating: October 2026 at 1.60. -Sqweeks loses the most ELO on Dust 2 (−15 ELO, win rate 67%). Things go best in match 1 of the day (−30 ELO, win rate 71%). Match no. 1 of the day goes best: 71% win rate, −30 ELO. Improved over the last three months: K/R +0.27, Rating +0.39, ADR +19.3, Win rate +17 pp, ELO +153. Got weaker: Headshots −3 pp. Last 30 days: 29 matches, win rate 69%, net ELO −30.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.