-Snedo-

Finland
On FACEIT since 2022 157 matches tracked 107 matches in 30 days
ELO ▲ 156
2,238
30-day peak: 2,295
Rank EU
#128,470
Finland #3,360 in Finland
Last updated:

How does -Snedo- play?

Rating 1.09 K/R 0.79 ADR 83.7 from 157 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 73%
1.09
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 69%
Rating distribution from 157 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 24% good 1.10 to 1.29 21% normal 0.90 to 1.09 21% weak 0.75 to 0.89 17% very weak below 0.75 15%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,001-2,249 ELO average. More first kills per match than the level 10 · 2,001-2,249 ELO average.
Multi-killsEntry
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (136 matches).

2,001-2,249 ELO

Compared with 2,234 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 13% of rounds and so well above the average (10%).

Rounds with first kill 13%+3 pp · Ø 10% better than 85%
Opening duels won 55%+4 pp · Ø 51% better than 80%

Clutch

Average
Last one alive

46% of 1v1s won and so clearly above the average (39%).

Clutch 1v1 won 46%+7 pp · Ø 39% better than 86%
Clutch 1v2 won 16%−6 pp · Ø 22% better than 18%
Clutch kills per match 1.4−0.3 · Ø 1.7 better than 27%

Weapons and aim

Average
Where do the kills come from?

1.08 K/D and so slightly above the average (1.03).

Headshot rate 47%−2 pp · Ø 49% better than 39%
AWP share of kills 15%+3 pp · Ø 12% better than 72%
K/D 1.08+0.05 · Ø 1.03 better than 67%
Pistol kills per match 2.6
Zeus kills1 in 157 matches
Knife kills 4 in 157 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 15.0% of rounds and so clearly above the average (13.4%).

2K rounds 15.0%+1.6 pp · Ø 13.4% better than 83%
3K rounds 4.2%+0.1 pp · Ø 4.1% better than 55%
MVPs per match 2.5+0.2 · Ø 2.3 better than 71%
4Ks and aces 32x 4K, 5 aces in 136 matches

Utility and deaths

Average
Nades, flashes and deaths

38% of nades dealing damage or blinding and so clearly above the average (35%).

Utility hit rate 38%+3 pp · Ø 35% better than 71%
Utility damage per round 4.5+0.2 · Ø 4.3 better than 61%
Enemies flashed per round 0.26−0.03 · Ø 0.29 better than 45%
Deaths per round 73%+1 pp · Ø 72% better than 35%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
K/R +0.06, Rating +0.10, Win rate +32 pp, ELO +109
= Stayed the same
ADR at 83.9
▼ Got worse
Headshots −9 pp

Sep to Nov 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.78
MayJunJulAugSepOctNov

Best month: October 2026 with 0.80. Last 3 months: 0.80 (at the start 0.74). Clearly above the average (0.74).

Patterns

From the last 157 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

Between 12:00 and 18:00 −93 ELO, win rate 37%
On Wednesdays +1 ELO, win rate 24%

No clear pattern

Records and milestones

from recorded matches
  1. Most kills in a match: 37 · Cache
  2. Recorded match no. 100 · Mirage
  3. Highest rating in a match: 2.24 · Mirage
  4. Longest win streak: 5 wins in a row · Ancient

Maps in detail

from the last 157 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage49
47% better than 31%
0.80 better than 76%
84.0 better than 68%
1.10 better than 73%
58% of 256 duels better than 85%
44% of 27 situations better than 68%
Ancient27
63% better than 86%
0.85 better than 90%
88.4 better than 83%
1.18 better than 89%
55% of 149 duels better than 73%
33% of 15 situations better than 40%
Cache24
54% better than 49%
0.80 better than 77%
86.0 better than 74%
1.11 better than 73%
56% of 111 duels better than 73%
56% of 18 situations better than 87%
Inferno17
35% better than 6%
0.78 better than 68%
85.1 better than 68%
1.09 better than 63%
58% of 91 duels better than 80%
13% of 8 situations better than 5%
Dust 214
36% -
0.75 -
79.4 -
1.02-
53% of 68 duels -
40% of 5 situations -
Nuke13
15% -
0.61 -
66.2 -
0.80-
49% of 57 duels -
57% of 7 situations -
Anubis12
50% -
0.81 -
85.0 -
1.13-
45% of 58 duels -
100% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How -Snedo- plays

Across 157 matches -Snedo- averages K/R 0.79, ADR 83.7 and a rating of 1.09. Biggest strength: Clutch 1v1 won at 46%, better than 86% of level 10 · 2,001-2,249 ELO players. Averages 17.0 kills per match with 47% headshots. The strongest map is Ancient with a 63% win rate in 27 matches. In 75 of 157 matches the rating was 1.10 or higher (48%), in 49 it was below 0.90. In 136 matches with detailed stats: 32 4Ks and 5 aces. Best month by rating: July 2026 at 1.11. Things go best on Ancient (+62 ELO, win rate 63%). Match no. 2 of the day goes best: 54% win rate, +39 ELO. Improved over the last three months: K/R +0.06, Rating +0.10, Win rate +32 pp, ELO +109. Got weaker: Headshots −9 pp. Unchanged in recent months: ADR at 83.9. Last 30 days: 107 matches, win rate 51%, net ELO +78.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.