-Slope-
How does -Slope- play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (214 matches).
Compared with 7,342 players in this group, each player over up to their last 100 matches.
Opening
Average49% of opening duels won and so clearly below the average (52%).
Clutch
Average45% of 1v1s won and so slightly above the average (41%).
Weapons and aim
Average1.03 K/D and so just below the average (1.05).
Impact
AverageExactly 3 kills in 3.4% of rounds and so clearly below the average (4.2%).
Utility and deaths
Average41% of nades dealing damage or blinding and so well above the average (34%).
Progress
One value per month, dashed line is the level 10 · 3,000-3,499 ELO averageAug to Oct 2026 compared with May to Jul 2026.
Kills per round (K/R)
Best month: July 2026 with 0.81. Last 3 months: 0.74 (at the start 0.76). Right on the average (0.74).
Rating, 1.00 is an average match
Best month: July 2026 with 1.11. Last 3 months: 1.02 (at the start 1.10). Just below the average (1.04).
Damage per round (ADR)
Best month: July 2026 with 89.2. Last 3 months: 83.5 (at the start 85.2). Slightly above the average (80.7).
Share of headshot kills
Best month: August 2026 with 53%. Last 3 months: 52% (at the start 51%). Just below the average (53%).
Matches won (win rate)
Best month: May 2026 with 64%. Last 3 months: 51% (at the start 50%). Just below the average (52%).
Best month: July 2026 with 3,122. Last 3 months: 3,104 (at the start 3,022).
Rounds with first kill
Best month: October 2026 with 13%.
1v1 clutches won
Best month: August 2026 with 51%.
Patterns
From the last 288 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
-Slope- loses the most ELO on Dust 2: −99 ELO, 29% win rate
Records and milestones
from recorded matches- Longest win streak: 7 wins in a row · Cache
- Most kills in a match: 58 · Mirage
- Highest rating in a match: 2.31 · Nuke
Maps in detail
from the last 288 matchesCompared with players on the same level who have at least 15 matches on the map.
How -Slope- plays
Across 288 matches -Slope- averages K/R 0.74 and ADR 83.9; the rating across the 267 rated matches is 1.04. Biggest strength: Utility hit rate at 41%, better than 92% of level 10 · 3,000-3,499 ELO players. Most room to improve: 3K rounds at 3.4%, better than only 14% of level 10 · 3,000-3,499 ELO players. Averages 16.6 kills per match with 52% headshots. The strongest map is Anubis with a 67% win rate in 42 matches. In 104 of 267 matches the rating was 1.10 or higher (39%), in 98 it was below 0.90. In 214 matches with detailed stats: 40 4Ks and 3 aces. Best month by rating: July 2026 at 1.11. -Slope- loses the most ELO on Dust 2 (−99 ELO, win rate 29%). Things go best on Mirage (+99 ELO, win rate 51%). Match no. 3 of the day goes best: 63% win rate, +17 ELO. Improved over the last three months: ELO +82. Got weaker: Rating −0.08. Unchanged in recent months: K/R at 0.74, ADR at 83.5, Headshots at 52%, Win rate at 51%. Last 30 days: 58 matches, win rate 52%, net ELO +38.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.