-ShadowPS
How does -ShadowPS play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (171 matches).
Compared with 7,533 players in this group, each player over up to their last 100 matches.
Opening
Average56% of opening duels won and so clearly above the average (52%).
Clutch
Average27% of 1v2s won and so clearly above the average (20%).
Weapons and aim
Average63% headshots and so well above the average (53%).
Impact
StrengthExactly 2 kills in 15.3% of rounds and so clearly above the average (13.5%).
Utility and deaths
Average42% of nades dealing damage or blinding and so well above the average (34%).
Progress
One value per month, dashed line is the level 10 · 3,000-3,499 ELO averageSep to Nov 2026 compared with Jun to Aug 2026.
Kills per round (K/R)
Best month: September 2026 with 0.86. Last 3 months: 0.83 (at the start 0.80). Clearly above the average (0.75).
Rating, 1.00 is an average match
Best month: September 2026 with 1.17. Last 3 months: 1.15 (at the start 1.10). Clearly above the average (1.05).
Damage per round (ADR)
Best month: September 2026 with 90.6. Last 3 months: 87.1 (at the start 84.6). Clearly above the average (80.9).
Share of headshot kills
Best month: June 2026 with 71%. Last 3 months: 61% (at the start 65%). Well above the average (53%).
Matches won (win rate)
Best month: October 2026 with 69%. Last 3 months: 61% (at the start 48%). Well above the average (52%).
Best month: November 2026 with 3,052. Last 3 months: 3,040 (at the start 2,590).
Rounds with first kill
Best month: September 2026 with 13%.
1v1 clutches won
Best month: August 2026 with 42%.
Patterns
From the last 241 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
-ShadowPS loses the most ELO on Mirage: −199 ELO, 52% win rate
Records and milestones
from recorded matches- Most kills in a match: 54 · Mirage
- Highest rating in a match: 2.74 · Cache
- Recorded match no. 100 · Dust 2
- Longest win streak: 8 wins in a row · Dust 2
Maps in detail
from the last 241 matchesCompared with players on the same level who have at least 15 matches on the map.
How -ShadowPS plays
Across 241 matches -ShadowPS averages K/R 0.81, ADR 85.6 and a rating of 1.12. Biggest strength: Headshot rate at 63%, better than 95% of level 10 · 3,000-3,499 ELO players. Most room to improve: Utility damage per round at 2.5, better than only 11% of level 10 · 3,000-3,499 ELO players. Averages 17.8 kills per match with 63% headshots. The strongest map is Anubis with a 67% win rate in 12 matches. In 116 of 241 matches the rating was 1.10 or higher (48%), in 63 it was below 0.90. In 171 matches with detailed stats: 36 4Ks and 3 aces. Best month by rating: September 2026 at 1.17. -ShadowPS loses the most ELO on Mirage (−199 ELO, win rate 52%). Things go best on Ancient (+6 ELO, win rate 62%). Match no. 3 of the day goes best: 60% win rate, −70 ELO. Improved over the last three months: Rating +0.05, Win rate +13 pp, ELO +450. Got weaker: Headshots −4 pp. Unchanged in recent months: K/R at 0.83, ADR at 87.1. Last 30 days: 63 matches, win rate 63%, net ELO +134.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.