-SHiNE--
How does -SHiNE-- play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (38 matches).
Compared with 7,763 players in this group, each player over up to their last 100 matches.
Opening
WeaknessFirst kill in 6% of rounds and so well below the average (11%).
Clutch
Average0.9 clutch kills per match and so well below the average (1.6).
Weapons and aim
Average55% headshots and so just above the average (54%).
Impact
WeaknessExactly 3 kills in 2.7% of rounds and so well below the average (4.2%).
Utility and deaths
Strength0.91 enemies flashed per round and so well above the average (0.31).
Progress
One value per month, dashed line is the level 10 · 3,000-3,499 ELO averageKills per round (K/R)
Best month: July 2026 with 0.85.
Rating, 1.00 is an average match
Best month: July 2026 with 1.24.
Damage per round (ADR)
Best month: July 2026 with 88.2.
Share of headshot kills
Best month: July 2026 with 65%.
Matches won (win rate)
Best month: August 2026 with 89%.
Best month: July 2026 with 3,415.
Rounds with first kill
Best month: August 2026 with 7%.
1v1 clutches won
Best month: September 2026 with 67%.
Patterns
From the last 88 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
-SHiNE-- loses the most ELO in match 1 of the day: +20 ELO, 64% win rate
Records and milestones
from recorded matches- Longest win streak: 14 wins in a row · Nuke
- Highest rating in a match: 1.76 · Mirage
- Most kills in a match: 30 · Mirage
Maps in detail
from the last 88 matchesCompared with players on the same level who have at least 15 matches on the map.
How -SHiNE-- plays
Across 88 matches -SHiNE-- averages K/R 0.66 and ADR 71.4; the rating across the 64 rated matches is 1.04. Biggest strength: Clutch 1v1 won at 63%, better than 99% of level 10 · 3,000-3,499 ELO players. Most room to improve: Opening duels won at 43%, better than only 2% of level 10 · 3,000-3,499 ELO players. Averages 13.8 kills per match with 55% headshots. The strongest map is Ancient with a 87% win rate in 15 matches. In 26 of 64 matches the rating was 1.10 or higher (41%), in 26 it was below 0.90. In 38 matches with detailed stats: 3 4Ks and 0 aces. Best month by rating: July 2026 at 1.24. -SHiNE-- loses the most ELO in match 1 of the day (+20 ELO, win rate 64%). Things go best in match 2 of the day (±0 ELO, win rate 90%). Match no. 2 of the day goes best: 90% win rate. Last 30 days: 3 matches, win rate 33%, net ELO ±0.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.