-SHEyH

Canada
On FACEIT since 2015 135 matches tracked 94 matches in 30 days
Last updated:

How does -SHEyH play?

Rating 1.02 K/R 0.75 ADR 84.2 from 135 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 47%
1.02
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.31 ConsistencyShare of matches with a rating of 0.90 or higher. 61%
Rating distribution from 135 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 20% good 1.10 to 1.29 21% normal 0.90 to 1.09 20% weak 0.75 to 0.89 17% very weak below 0.75 21%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,001-2,249 ELO about average weaker than most
2,001-2,249 ELO

Compared with 2,181 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

48% of opening duels won and so clearly below the average (51%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 48%−3 pp · Ø 51% better than 25%

Clutch

Average
Last one alive

44% of 1v1s won and so clearly above the average (39%).

Clutch 1v1 won 44%+5 pp · Ø 39% better than 80%
Clutch 1v2 won 17%−5 pp · Ø 22% better than 23%
Clutch kills per match 1.5−0.2 · Ø 1.7 better than 36%

Weapons and aim

Average
Where do the kills come from?

52% headshots and so clearly above the average (49%).

Headshot rate 52%+3 pp · Ø 49% better than 68%
AWP share of kills 3%−9 pp · Ø 12% better than 17%
K/D 1.01−0.02 · Ø 1.03 better than 44%
Pistol kills per match 3.5
Zeus kills1 in 135 matches
Knife kills 1 in 135 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 14.5% of rounds and so clearly above the average (13.4%).

2K rounds 14.5%+1.1 pp · Ø 13.4% better than 76%
3K rounds 3.7%−0.4 pp · Ø 4.1% better than 36%
MVPs per match 2.30.0 · Ø 2.3 right on the average
4Ks and aces 28x 4K, 0 aces in 135 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 75% of rounds and so clearly above the average (72%). Lower is better.

Utility hit rate 33%−2 pp · Ø 35% better than 37%
Utility damage per round 5.5+1.2 · Ø 4.3 better than 82%
Enemies flashed per round 0.31+0.02 · Ø 0.29 better than 62%
Deaths per round 75%+3 pp · Ø 72% better than 15%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether -SHEyH is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 135 matches, all from the last 3 months.

Kills per round (K/R)

0.73
SepOctNov

Best month: September 2026 with 0.80.

Patterns

From the last 135 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −124 ELO
21 matches · 29% win rate
On Ancient −25 ELO
21 matches · 48% win rate
On Tuesdays −97 ELO, win rate 44%

-SHEyH loses the most ELO on Mirage: −124 ELO, 29% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 100 · Mirage
  2. Highest rating in a match: 1.72 · Nuke
  3. Most kills in a match: 36 · Dust 2
  4. Longest win streak: 7 wins in a row · Dust 2

Maps in detail

from the last 135 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 246
61% better than 83%
0.74 right on the average
86.7 better than 77%
1.01 better than 44%
49% of 208 duels better than 40%
41% of 27 situations better than 59%
Anubis24
67% better than 92%
0.75 better than 55%
84.4 better than 69%
1.03 right on the average
51% of 81 duels right on the average
54% of 13 situations better than 84%
Ancient21
48% better than 40%
0.73 better than 41%
80.7 better than 47%
1.00 better than 39%
48% of 111 duels better than 31%
27% of 11 situations better than 24%
Mirage21
29% better than 1%
0.72 better than 41%
76.5 better than 28%
0.96 better than 28%
42% of 84 duels better than 9%
48% of 23 situations better than 78%
Nuke10
60% -
0.90 -
99.7 -
1.21-
52% of 64 duels -
43% of 14 situations -
Inferno8
38% -
0.77 -
80.4 -
1.04-
51% of 37 duels -
56% of 9 situations -
Cache5
40% -
0.73 -
83.0 -
1.02-
50% of 26 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How -SHEyH plays

Across 135 matches -SHEyH averages K/R 0.75, ADR 84.2 and a rating of 1.02. Biggest strength: Utility damage per round at 5.5, better than 82% of level 10 · 2,001-2,249 ELO players. Most room to improve: Deaths per round at 75%, better than only 15% of level 10 · 2,001-2,249 ELO players. Averages 16.3 kills per match with 52% headshots. The strongest map is Anubis with a 67% win rate in 24 matches. In 56 of 135 matches the rating was 1.10 or higher (41%), in 52 it was below 0.90. In 135 matches with detailed stats: 28 4Ks and 0 aces. Best month by rating: September 2026 at 1.10. -SHEyH loses the most ELO on Mirage (−124 ELO, win rate 29%). Things go best on Dust 2 (+28 ELO, win rate 61%). From match no. 5 of the day on, things go best: 62% win rate. Last 30 days: 94 matches, win rate 46%, net ELO −137.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.