-Rof
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (158 matches).
Compared with 2,617 players in this group, each player over up to their last 100 matches.
Opening
Strength60% of opening duels won and so well above the average (52%).
Clutch
Average2.8 clutch kills per match and so well above the average (1.6).
Weapons and aim
Average1.57 K/D and so well above the average (1.05).
Impact
StrengthExactly 3 kills in 8.3% of rounds and so well above the average (4.2%).
Utility and deaths
Average0.15 enemies flashed per round and so well below the average (0.30).
Progress
One value per month, dashed line is the level 10 · 2,500-2,749 ELO averageSep to Nov 2026 compared with Jul to Aug 2026.
Kills per round (K/R)
Best month: July 2026 with 1.19. Last 3 months: 1.03 (at the start 1.16). Well above the average (0.75).
Rating, 1.00 is an average match
Best month: July 2026 with 1.71. Last 3 months: 1.45 (at the start 1.66). Well above the average (1.04).
Damage per round (ADR)
Best month: July 2026 with 118.3. Last 3 months: 107.0 (at the start 116.4). Well above the average (81.1).
Share of headshot kills
Best month: August 2026 with 47%. Last 3 months: 44% (at the start 45%). Well below the average (51%).
Matches won (win rate)
Best month: August 2026 with 70%. Last 3 months: 44% (at the start 62%). Well below the average (51%).
Best month: September 2026 with 2,740. Last 3 months: 2,617 (at the start 2,593).
Rounds with first kill
Best month: August 2026 with 18%.
1v1 clutches won
Best month: October 2026 with 42%.
Patterns
From the last 217 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
-Rof loses the most ELO on Anubis: −90 ELO, 56% win rate
Records and milestones
from recorded matches- Recorded match no. 100 · Vertigo
- Highest rating in a match: 3.04 · Dust 2
- Most kills in a match: 58 · Anubis
- Longest win streak: 6 wins in a row · Overpass
Maps in detail
from the last 217 matchesCompared with players on the same level who have at least 15 matches on the map.
How -Rof plays
Across 217 matches -Rof averages K/R 1.08, ADR 110.7 and a rating of 1.53. Biggest strength: Rating at 1.53, better than 99% of level 10 · 2,500-2,749 ELO players. Most room to improve: Headshot rate at 45%, better than only 18% of level 10 · 2,500-2,749 ELO players. Averages 23.9 kills per match with 45% headshots. The strongest map is Cache with a 62% win rate in 21 matches. In 171 of 217 matches the rating was 1.10 or higher (79%), in 18 it was below 0.90. In 158 matches with detailed stats: 73 4Ks and 11 aces. Best month by rating: July 2026 at 1.71. -Rof loses the most ELO on Anubis (−90 ELO, win rate 56%). Things go best in match 1 of the day (+60 ELO, win rate 58%). Match no. 1 of the day goes best: 58% win rate, +60 ELO. Got weaker: K/R −0.13, Rating −0.21, ADR −9.4, Win rate −18 pp. Unchanged in recent months: Headshots at 44%, ELO at 2,617. Last 30 days: 72 matches, win rate 39%, net ELO −39.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.